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Comment Re:Amusing (Score 3, Insightful) 382

That saddened me, because Peter Molyneux really has nothing to apologise for. In the design process of ANY game, cool features are conceived, and tossed about, and then pulled because they used too much CPU time or weren't worth the amount of time they would have taken to implement.

Peter Molyneux has a passion for computer game design. He will talk to anybody about the cool ideas. At no point does he ever 'Overpromise'; he rarely promises anything. He just tells the public what his design team are coming up with and playing with. He's not deliberately hyping his games, he's simply talking passionately about his job. It's the fault of the media and the general public if they interpret this wrongly, and then act disappointed when certain features don't make it, as though they 'deserve' to see these features; as though they have some sort of right to be part of the design process.

I am very glad to see Lionhead and their satellites staying close to their community and fanbase. It disappoints me to see the fanbase taking the developers' words as gospel and later being outraged and making demands about features and release dates. The consequence of this behaviour is that the developers will learn their lesson and stop sharing an insight into the design process with us. That would suck.

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