MartinJW writes: Bradley Jones presents an interesting point of view on why the advent of multi core processors may reduce the speed of our computers, rather than bring the boost we would initially assume. He touches on the onus developers have to make sure applications are designed to take full advantage of the new architectural paradigm or risk losing favour with their consumers.
From the article: If you are upgrading to newer processors that have more cores, but slower speeds, then your applications may run slower unless you prepare them to run across multiple processors. While compiler builders such as Codegear (Borland) and Microsoft are sure to build features into their compilers to help with this speed issue, in many ways, the onus is on the developer. It is up to developers to change the design and architecture of their applications to take advantage of the added core. Sequential applications will take advantage of a single core only; if a design change isn't made, you won't gain any speed.
MartinJW writes: After an increasing number of reports of the Wii projectile effect Nintendo appear to have bowed to pressure and are now recalling 3.2 Million straps. The strap is supposedly designed to prevent the innovative wireless controller from leaving the hand during vigorous bouts of gaming, but despite numerous warnings in games telling you to use it at all times it would appear that even the most safety conscious are wrecking Mom and Dads expensive LCD television when the strap snaps and the device hurtles across the room to embed itself in the television screen.
The recall affects all Wiis sold worldwide and almost all units currently on shelves in shops, but it is not yet clear how customers can return their straps and get replacements.