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Comment Re:The same reason it failed the last time (Score 1) 435

Human bifocal vision for 3D only works out to about 200 feet, farther than that it makes no difference.

True, and this unfortunately leads directors of 3D films to use hyperstereo shots, where the left/right separation is increased to enhance the 3D effect. It's as if your head were made much bigger, and as a consequence the objects in the scene look small. I saw Rogue One in 3D and some of the "massive" starships looked like wee models.

The standard rule is 1/30 - separate your left/right cameras by no more than1/30th the distance to the nearest object in the scene.

Comment Re:Glasses (Score 1) 435

I would be happy with a 3D TV that offered head tracking, kind of like what Johnny Lee did with a Wiimote:

https://www.youtube.com/watch?v=Jd3-eiid-Uw

Pay special attention to the "window" on the stadium at 3:34.

Of course it would only work for one person at a time, but it would still be pretty cool.

Comment Re:Apps, Apps and more Apps (Score 1) 535

That's because professionals see computers as a tool, not a religion. The rule hasn't changed in 3 decades, you figure out which software you need to do the work, then buy the system that runs it.

Apple has been pushing the religion hard lately (read brand loyalty) and no longer care about the choir of professionals who have been their loyal customers through thick and thin.

Comment Re: BlackBox can actually look pretty neat ... (Score 1) 239

Well, not to burst your iBubble but OSX today looks like KDE in 2003.

Wait, whut?

Do you really mean to say that Sierra looks like this to you?

Okay... They both have windows with title bars at the top. And some icons that stick to the bottom of the screen. Other than that, not much resemblance.

Please tell me you don't design GUIs as part of your job!

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