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Encryption

Submission + - $350 Hardware Cracks HDMI Copy Protection (ruhr-uni-bochum.de)

LBeee writes: German Researchers at the Ruhr University Bochum built a FPGA board based mand-in-the-middle attack against the HDCP copy protection used in HDMI connections.

After a leak of a HDCP master key in 2010, Intel proclaimed that the copy protection is still secure, as it would be too expensive to build a system that could conduct a real-time decryption of the data stream.

It is now proven, that a system can be built for around $350 (200 Euros), that can do the task. It is however, of no great practical use for pirates. It can be easily be used to burn films from Blu-ray discs, but receivers which can deliver HDTV recordings are already available — and they provide the data in compressed form. In contrast, recording directly from an HDMI port results in a large amount of data.

Comment Probably a misconception (Score 5, Informative) 240

During my CS studies, I was considering to start working in the gaming industry too, but finally decided against it. My naive concept of working for a game studio was that I would sit together with creative guys and think about what cool games we could do and what nice features we could put into and how we could maximize fun.

After talking to people who worked for different german game studios, my picture changed quickly. I found out that what most studios needed were programmers, programmers and programmers. And those kind of programmers who would sit around for 80+ hours per week and hack C code. Not really my understanding of "fun". Sure, there are other guys like the graphic and animation dudes, sound and music, asset management but in non of these would fit my CS background.

So I learned that what I initially was looking for, was becoming the lead game designer. Nothing you could expect to become with no hisotry in creating games plus at least 7 years of experience in the industry. And even if I magically would become a LGD, even he doesn't have all the creative freedoms I had image he would have. One guy told me, that a game they developed was starting out to be something like a sci-fi RPG, but one day they got a call from the publisher who told them, that "with all the LotR stuff going on, we should do something with hobbits and evles".

This might be different in the US, but in Germany you seem to be pretty much the slave of the publisher and and are bound to every shitty idea they come up with that would make the game better selling .. even if in reality it would make it "just another boring FPS".

So my bottom line is: if you love to code and already are a good programmer, go for it. If you want to "design" cool games you might be dissapointed how uncreative the whole process is.

Clearly this is just my personal subjective view, but I'm pretty sure many of the people who "want to become a game designer" have similar faulty expactations.

Comment Re:Watermarks useless? (Score 1) 244

Good point. On the other hand, were any of those lawsuits successful? If not, then starting to sue thousands of alleged mp3 distributing user would end up in many defeats. In the end the courts would declare that finding a watermarked mp3 on the net is not convincing enough to sentence someone for copyright infringement.

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