Comment Re:This is old for L2Orphus (Score 1) 52
I agree that it may not be possible, but it is possible to minimize the impact of RMTs. This is probably been best showin in WoW, from the games I've played. Money is easily made, and the best of the best gear is mostly only available via Bind on pickup items from instances and raid instances (a few exceptions, but for the most part that's the way WoW is designed). But this really was designed into the game. Blizzard saw the issues and took serious pre-emptive steps to have this not happen.
Where IGE and it's bretheren hit hardest are games that were designed prior to the big boom of RMTs, games like EQ1, and FFXI. They were either released or were in late design phase prior to when RMTing became huge, so they were created with flaws which wouldn't have been so horrible if these things weren't in existance, but since they are, they can merely try to fix what plat/gil/goldfarmers and sellers break, which is not an easy prospect since portions of the game were designed like this, and that would mean a total redesign of an aspect of the game, post release.
Where IGE and it's bretheren hit hardest are games that were designed prior to the big boom of RMTs, games like EQ1, and FFXI. They were either released or were in late design phase prior to when RMTing became huge, so they were created with flaws which wouldn't have been so horrible if these things weren't in existance, but since they are, they can merely try to fix what plat/gil/goldfarmers and sellers break, which is not an easy prospect since portions of the game were designed like this, and that would mean a total redesign of an aspect of the game, post release.