Comment Re:Not a guarantee (Score 1) 164
With all due respect - as a member of PlaneShift's development team, the reason it "sucks" is because we're not professionals (most of us are students), we volunteer everything, and we don't have all the time in the world :P It has nothing at all to do with being an open-source project. With a professional development team that does not have a billion other things going on in real life, an open-source game can come to top any list.