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Comment Casual player *and* access to raid content? (Score 1) 525

What about those of us who choose to not join an endgame guild, usually comprised of 50+ of the least nice folks around; kids with nothing better to do (or so they think) others who aren't socially comfortable or have just moved to a new location, retired, disabled, sure there are nice people in the "addicted" category, but it's been my experience that the nicer folks are the more casual "I have a life" players.

Okay... but I WANT to see the neato-geewhiz-bang-coolie-WOW!! stuff that the developers reserve for endgame content... reserve it for endgame content to keep the max level players interested and from moving on.

What about people like me, and there are many of us? We are foreclosed from accessing the fun stuff. There is no option for us to access that content that THAT isn't fair. This is the main gripe I have with WoW -- be a casual player? Be locked out of all the
"coolest" content.

I won't be an addict, I won't spend my time on a minimum of 4-5 4+ hour raids a week. I won't. But that also means I don't get to see the cool stuff; and *that* isn't fair. The game is in effect telling me that if I want to really enjoy what it has to offer, I have to give up my life; and that is a choice that no game should EVER force a person to even consider -- nevermind make.

Role Playing (Games)

Journal Journal: WoW -- Teaching the wrong values in gaming?

I've been reading a great deal lately on Slashdot about games, and WoW in particular. I'd like to submit a different angle, one I've read about elsewhere and concluded has a great deal of merit.

The premise is: WoW teaches the wrong values in gaming (and by extension, in life in general as many of the players are teen and pre-teen).

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