Comment Re:Billions for fictional worlds (Score 1) 50
Don't underestimate the coercive power of money and influencers.
Companies are going all in on the metaverse because they recognize that once you're in the metaverse the company has near total control of your perception. Which it can then use to monetize the living shit out of you.
Basically, the profit potential here is so astronomical that it becomes imperative to get in on the game 5-15 years early.
And once the metaverse become a practical system, you'll easily start to suck in people like DnD players by constructing a 100 million virtual world for Critical Role (and other such popular DnD content creators) and offering them millions to start playing their game in your metaverse.
I don't want to be too much of a doomer, but I don't think investing billions into this right now even thought there's really nothing there is as crazy as it sounds. They're investing billions today because there are trillions to be made 5-15 years from now. And the scary part is that these trillions won't come from a net gain to productivity, it will come from the monetization of control over people.