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Comment Re:Yet still... (Score 1, Insightful) 237

Just so you know, the Policing Bill going through parliament does brings a fundamental change to protesting in the UK. The Policing Bill going through parliament does brings a fundamental change to protesting in the UK.
(edited my comment to remove links, after 5 minutes of the stupid filter saying it looked like ascii art).

Comment Re:This doesn't belong on Slashdot (Score 1) 203

I tend to think - that if we are in a simulation, then there is no way to say what the rules outside that simulation are.

If we are in a simulation, physics as we know it might just be a concept that exists - within the simulation, and the external (and unknowable) reality is something utterly unknowable to us. (likewise the beings who could do this would be utterly unknowable/unrelatable to us).

Likewise, the platform that the simulation is running on - would not be bound by our laws of physics.

(I don't necessarily think simulation is any more likely than other things, but I wonder why people try to frame the simulating entities using our reality as a basis.)

Comment Re:All the trolls are busy in Belarus? (Score 1) 352

Hello, just a quick point - it wasn't a molotov cocktail, it was a plastic bag with something in it.

https://twitter.com/plan3tMIKE...

I would put forward that the channels/sources presenting it as a molotov cocktail - have either been duped, or intenionally misrepresented the footage.

Comment Re:haptics (Score 1) 314

Have you played VR....? Having seen my friends and families reaction to it, I think most people find it pretty damn immersive.

I have been a gamer for maybe 30 years, and there's things I have experienced in VR games that are entirely unlike anything else.
(also, I have *never* seen people to be so impressed with a technology on first exposure).

Although a couple of people have gotten motion sick. (1 minor, 1 quite sudden and quite extreme)

Comment Re:haptics (Score 1) 314

No use for stereo.... I am fairly sure I have played numerous games that game me positional awareness through the sound.
(Yesterday in Rocket League I heard someone coming from a specific side so I nudged a ball up, in numerous first person shooters I have had awareness of someones location through the ears).
(I will concede I could be imagining this)

Also, VR games massively use stereo. (and Binaural, which I just learned is super stereo)
https://www.vrheads.com/what-a...

Comment Re:How about stability? (Score 1) 89

I have to say, I find the pace of change in JS frameworks utterly ridiculous.

How are you supposed to build long lived systems? Ideally to have a code base with a long life span, you need the tools to remain relatively stable (and to keep the talent pool as deep as possible - no point build a system if you can't tempt devs to work on it in a couple of years).

I actually logged in for the first time in ages just to post how much I utterly agree with you.
 

Comment Long time gamer - RE7 blew me away. (Score 2) 77

Just logged in to respond to this, I usually just graze on comments.

Resident Evil 7 in VR is jaw dropping - Capcom have made a lot of effort with the options for VR, and the effort really shows. This isn't a small bolt on extra mission - its the real deal.

Moving round the house, the feeling of presence is immense - the graphics and 3d audio, coupled with the ability to quickly glance round a corner, or behind you. It is just brilliant.

Check out the reddit comments on various threads including this one.
https://www.reddit.com/r/PSVR/...

Also, if you like Star Wars - the free battlefront X-Wing VR mission is a great 10 minutes.

Comment No one has mentioned the chest! (Score 1) 357

Surprised no one has mentioned a possible reason why the day 1 dlc sold so well.
It included permanent storage (A chest where you could store stuff).

Bioware - masters of the RPG, on this occasion, just happened to forget to include somewhere to store your spare stuff.

Dragon age origins was a relatively early game in the DLC era, and was one of my first encounters with 'enter the code to get the inbox dlc'
(also known as 'we want to kill the second hand industry')

Both of these are examples of commercial decisions impacting on gameplay.

Game was ok, but these two things did mar the experience, quite possibly contributed to me not being arsed to get the sequel.
(I probably wouldn't buy a mass effect sequel now, but that is because of the ending, which was balls)

Comment Re:What have I learned here? (Score 1) 168

Have to say, I agree with you. The whole state of computer security is fairly depressing. (I don't work in security, but I think about it quite a bit) When I ponder this sometimes... I think that the main advantage defenders have is "prepared ground". The attackers do not know the details of your system. In order to get the details of your system, they will have to explore, and poke around and do things. Noticing their investigation before they can do damage or extract data could turn a terrible situation into a merely very bad one. (I guess I am saying that the last line of defence of a defence in depth, is to minimise their damage if they do get in). Obviously still need to completely rebuild. J. ps.. Unfortunately doing anything like this is probably very much out of the reach of a mom+pop shop. I think what you are doing is the best you can do. Learn, and keep your exposed surface area as small as possible (to minimise what you need to learn and stay current on)

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