Comment Re:Slightly OT - why great games are not on linux (Score 1) 460
Philosphically, this is something I have done some questioning and research over. Why are there few great Linux games? (But lots of mediocre ones.)
Partly, it has do with market share. Linux games reach fewer users than other platforms.
But even more than that, it has to do with the conflicting goals. FOSS is
On the other had, entertainment software, including games, requires the element of surprise to some extent. It needs to be new and interesting. It needs to draw in the player with an uncertain future. In other words, it is closed and secret to maintain the illusion.
In fact, game programmers in the private sector usually enjoy gaming...but not on their own games. They know too much. It's old and boring long before the final version. And yet they continue to work on it it until completion because, in part, they are paid highly to keep going. There is pleasure in the coding and the testing. But not in the game. In MMO gaming, they usually have a separate crew (not the central coders) to beta test in part for that reason.
So for an open-source game, one would have to find a large number of coders and artists wanting to work long arduous hours on a game they won't like themselves, but outsiders would enjoy. That is a tough combo. Most open-source programmers want to use the very product they work on. Only after the game is finished and released, would they also release the source code. I'm not saying it's impossible. It's just not likely. Just my opinion.