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Comment One more reason I'm glad I'm using Linux (Score 1) 419

Every time I read an article like this, I"m so glad I'm not using windows anymore on my computer. I thought about getting it briefly and trying some windows only games. Nope, too many hassles like this would take away the fun. Linux I can upgrade when I want, if I want, how I want to upgrade. I don't want microsoft forcing stuff on me.

Comment This is why games should be freely licensed. (Score 1) 266

If online MMORPGS had all free software (open source) code and free culture assets (such as the artwork quest writing, music etc,) this scenario would never happen. We need to get the organization and money together to make this happen.

Blizzard did not handle this very well even compared to other gaming companies, while they could have either ignored it like Ultima Online or made an old school server like Runescape.

Comment Re:That's not why... (Score 1) 175

I agree. The whole movie was filled with added plot filler and pointless action scenes. I feel it should have been only one or two movies. I did manage to sit through it, but I was sorely disappointed after the big lord of the rings movies. I just feel like they didn't know how to write the book and tried to add too much to it. I also felt they dragged things out way to much. It could have been better done as two movies rather than three movies, more characterization of the main characters and less added action scenes.

Comment They need an executive coach. (Score 1) 292

If they don't know what they want, they should talk to an executive coach. An executive, or life coach will be able to help them figure out what they want, what information might be missing, and who they need to talk to , as well as what they need to say. The fee for the executive coach ultimately saves the company a lot of money because they will be able to hire the person they need right away, since they have now clarified their needs. Disclaimer - I am a life coach.

Comment License is not Copyleft (Score 1) 175

If the license was copyleft license such as the GPL, any time a company made changes and distributed it, they would have to contribute back, encouraging them to pay the developers. The problem is they decided not to force companies to distribute the source to any binaries they distributed, so companies can just make proprietary versions of the software and not pay developers to work on the open source project.

Comment Gender Gap, Careers, Source Code, 3 good reasons (Score 1) 313

I think that teaching it beginning in elementary school would even out the gender ratio. People would no longer need to complain so much about the lack of woman in computer science, since the girls would already have exposure to it at an early age. It would expose all kids to it early so they would have plenty of time to think about if they wanted to make a career out of it instead of trying to decide last minute at college if they like it or not. Also, it would give everyone an appreciation for the importance of source code since they would all know about source code.

Comment Re: This is not inhumane (Score 1) 961

I took care of my grandmother with dementia with the help of my parents, husband, and adult day services for her last four, almost five years. Six months before the end she got pneumonia. They kept her in the hospital for way to long, here she had pneumonia because she could no longer swallow her food properly. I knew she did not want to be kept alive by machines or have a feeding tube. Fortunately, she had an a living will and was put on hospice. I feed her everyday after she came back from the hospital her pureed diet because she still acted like she wanted the food (trying to munch on the bedsheets) We had oxygen for her that we used a bit, but we found we really didn't see her in any pain. So even though hospice provided a lot of pain medication she didn't need it. She slept a lot and was very peaceful. I was told she might stop eating at some point, but that never happened, instead the very thing that kept alive ended up killing her. I know she was upset about getting dementia, but she opted not to kill herself during the early stages of the process, even though I know she had the means to do so. I still miss her even though I know she was ready to go. I have no regrets about taking care of her or how she died. Everyone's situation is different though.

Comment Whimsy is definatly the way to go. (Score 1) 226

Whimsy is defiantly the way to go. Rename the variables into cute little things, make mini games, whatever you need to do to make it fun. Just because someone doesn't get it right away doesn't mean you should stop. Also, beginning by modifying small programs rather than programing from scratch can be a more fun and enjoyable way to learn. Once you know what you are doing, its much easier to do the boring stuff and the business problems, because you already know the basics of the syntax so you no longer get all hung up on that. It also helps a lot to have a nice text editor that highlights different code parts in different colors, and thus makes it much easier to find bugs. Now that I'm more advanced, I don't find myself relying on funny variable names or cute little programs to enjoy it anymore.

Comment I doubt anyone would want my idea (Score 1) 140

I have a game idea, and I have been working on it since 2005. Its all listed up on the website if anyone wants to bother to read it.

Most gamers would find it to difficult to implement, and most programmers would complain because they would not have an excuse to add all the latest python and C++ libraries.

I don't worry about any one stealing it. First of all, its open source anyway, second of all, it mostly takes generic ideas from other similar types of multi-player online rpgs that have already been implemented several times over.

Comment I use linux pretty much exclusivly now. (Score 1) 1215

I used Linux pretty much exclusively now. For a while I was on duel boot with windows 98, exclusively for games. In every other way, I felt Linux far exceeded Windows (customizablity of the UI, command line utilities, programming tools, free software fancy creative tools like the GIMP and Rosegarden.) Games was a sore spot for me on Linux for a long time, I could get emulators to run and things like dosbox, but not much in the way of Linux native games were available. Then, when my old duel boot windows 98/linux box gave up the ghost (motherboard went) I decided to use just Linux. At first it was hard with the lack of games, but by that time Java had been made completely open source, so people were using it for free software development. I like Java because it lacks a lot of the dependency hunts sometimes found in C and C++ applications and just works on multiple platforms without porting. I found a few Java games that I like, and I am actively developing Wograld, a game that comes with a Java client. Its easy to make graphical cross platform applications in Java. Everyone who complains about a lack of games for Linux should just write a Java graphical game (or fork an existing one). If everyone did that we would have the last Linux Desktop problem solved.

Comment Matching Contributors to Projects. (Score 1) 212

Part of the problem with getting contributors for projects, and finding projects to contributors is matching the skills, interests and abilities of the people who want to contribute, with the needs of a project looking for contribution. So far, our community has a poorly implemented trial and error process, leading to frustration on both sides.

I've tried to get more contributors for my project , but the few people that had an interest did not meet all the requirements to be able to make meaningful contributions.

The new, revised list of requirements is as follows.

1) broadband internet connection. 2) Distro of Linux with admin privileges on a desktop and/or laptop. 3) Skill in one or more of the following 1) C programming 2) Java programming 3) gnu autotools, 4) Pixel Art 5) Perl coding. 4) Ability to read the README and install the game (I will help if asked, but I can't do it for you, sorry) 5)An interested in RPG's, MMO's in particular 6) Willingness to follow the design document, also known as the project mission statement and statements about what the project is supposed to do as shown on the website. 7)Basic Familiarity with the command line of Linux and command line tools. 8)Time to devote to the project, preferably 15+ hours a week (although for small fixes less time is needed)

I've often envisioned a sort of combination of a social networking like website with a dating site like match up system, and social networking capabilities designed to help match contributors to projects. But I have neither the time (like thousands of years) nor the the skills (like php ) to code such a thing.

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