Comment Why does it hurt so much? (Score 1) 342
eldavojohn writes "A developer working for Lionhead, the studio behind Fable III, told Eurogamer that piracy is 'less problematic' than used game sales, from a business perspective. Mike West, the lead combat designer for the latest Fable, said, 'For us it's probably a no-lose even with piracy as it is. But, as I say, second-hand sales cost us more in the long-run than piracy these days.' So downloading a game is bad, but apparently stopping by a second-hand store to pick up a licensed physical copy of the game ends up hurting them even more."
first off, hats to you all at Lionhead and all of your achievements. it takes alot of work to make a great title, however... in order to get rid of the second-hand store maybe you should try making the game worth playing, last fable was outdone by its outstanding ~10 hour Single player, and its glitched out multi-player.
you can consider a network of gamers watching the commercials for fable, heavy anticipation, then release day... my facebook blows up with everyone very content with their ~60$ purchase of fable III... (consider most gamers who would stay true to fable be at the midnight release)... next day comes, people are still talking about fable, seems like things are looking good.
when all of the sudden, the game is over with less then 10 hours of single player. (like MOST games that get spit out like hot cakes, most obvious genre would be the FPS) Ok, well the single player was awesome... lets check out the multi-player, oooo was dat? its glitches... well, now its time to see how many different ways i can beat single player(not many). now,
WE ALL KNOW THE NEXT STEP.
turn it in for less then half the price, because its replay value diminished after 2 weeks given time.
a lot of games today dont have high replay value because competitors are keeping releases on high demand, and im sure it cuts away from the time and care the people who actually make the game take to reach its potential. i honestly believe this game had everything it need for the exception of replay value, and what killed it was the short story.