Comment The truth about parrying. (Score 1) 65
Not only, as XemonerdX pointed out, did Killer Instinct have combo-breakers, but there were a number of other games with parrying at least a year or two before SFIII. Dead Or Alive and Soul Edge spring to mind.
I'm not a Capcom hater who thinks we should rank on them for being less-than-innovative but we shouldn't automatically assume their supremacy just because SFII defined the genre.
I'm not a Capcom hater who thinks we should rank on them for being less-than-innovative but we shouldn't automatically assume their supremacy just because SFII defined the genre.