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Comment Re:Copyright Trap, perhaps? (Score 2) 182

Phantom islands aren't really anything new in themselves, but they usuallly date from before satellite imagery: a ship would spot what looked like an island in the distance, nobody on board would bother to go and confirm the existence of terra firma, the island would be named and reported to cartographers later on, and it would keep turning up on charts until someone tried and failed to find it. Some of the better stories that grew up around these islands are in this book: http://www.librarything.com/work/20956/

Comment Re:Yahoo has TWO things that don't suck... (Score 1) 311

If you have server space, there's SemanticScuttle. Works nicely for me--once I fixed it so it (a) didn't expect to be importing from a file with uppercase HTML markup, and (b) didn't insist on converting all my tags to lowercase. Unfortunately, it can't import the del.icio.us privacy settings, so your imported bookmarks will end up globally public or globally private.

Comment Re:It is easy (Score 1) 168

As far as I am aware, there is nowhere I can find a copy of the Communications Act after the changes from later legislation have been applied.

This should be it, but I don't think it's been brought up to date yet. (Quoting from here: 'Update Status Warning: There are effects on this legislation that have not yet been applied to the Statute Law Database for the following year(s): 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010.' Oh well, it exists in theory.)

Linux Business

Nokia, Intel Merge Maemo, Moblin Into MeeGo 162

AVee writes "Intel and Nokia just announced a new project called MeeGo. MeeGo is supposed to be the result of merging Maemo and Moblin, bringing together the best pieces of those (already quite similar platforms). Interestingly this means that Intel will be sponsoring a mobile Linux distro which will run on ARM."
Science

DARPA Aims for Synthetic Life With a Kill Switch 295

jkinney3 writes to mention that DARPA's mad scientists have undertaken a new program designed to create synthetic organisms, complete with a "kill switch." The project, dubbed BioDesign, is dumping $6 million into "removing the randomness of evolutionary advancement" by creating genetically engineered masterpieces. "Of course, Darpa's got to prevent the super-species from being swayed to do enemy work — so they'll encode loyalty right into DNA, by developing genetically programmed locks to create 'tamper proof' cells. Plus, the synthetic organism will be traceable, using some kind of DNA manipulation, 'similar to a serial number on a handgun.' And if that doesn't work, don't worry. In case Darpa's plan somehow goes horribly awry, they're also tossing in a last-resort, genetically-coded kill switch."

Comment Re:Second that! (Score 5, Interesting) 183

The difficulty in evaluating Akismet - I speak not as a user but as someone who ended up apparently blacklisted and having to try their appeals system - is that everyone I see praising it is by definition the kind of person who pays attention to the filter and therefore will train it effectively. Since your average wordpress.com user more likely lets false positives pile up, I'd love to know how effective it is for people who don't wonder how effective it is.

Comment Re:Planescape, I don't think so (Score 1) 254

I'll grant that Planescape: Torment is notoriously verbose and that that doesn't suit every project, but 'giving the user control and freedom to express himself within the framework of the story' was pretty well its raison d'Ãtre; and when you're offering actual choices and branching narrative, 'the illusion of choice' is superfluous. So overall it's unclear to me what point you're trying to make.

The Downfall of the Thief Series 84

Via Kotaku, an interview at Evil Avatar about the bad end of the Thief series. They discuss the game series with designer Randy Smith, who details the fine points of the early games and the ignoble end for the trilogy of games. From the article: "I view Thief 3's more action-inclined gameplay as being more than necessary for a mass-market acceptance. The problems with Thief 3 were the same as the problems that plagued Deus Ex: Invisible War - it was the tech. The team scaled back the freeform design, incorporated loading zones, not to mention the unstable frame rate and other misc. issues derived from the technology. The gameplay was relatively solid by comparison."

Infinium Tries 'Phantom' Name Change 83

simoniker writes "Former Infinium Phantom 'console' developer and current Lapboard accessory creator Infinium Labs has revealed multiple new details in financial filings, including the fact that it's changing company name to Phantom Entertainment, as long as shareholders approve. But with the SEC prosecuting former CEO Timothy Roberts, 'accumulated losses since inception of $69,331,794', and _another_ former CEO, Kevin Bachus, now suing the company for back pay, will the company ever release a product?"

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