Comment We're going about this the wrong way. (Score 1) 524
The chief problem is finding trustworthy people to do the moderation. My solution? Make it a hierarchy. Have the most trustworthy people in the company running the game each watch over a small group of people, spot check them every once in a while (to keep them from abusing power), and assign each moderator a specific location to watch. If the world is big enough, then those people might also watch subordinates instead of doing the patrolling themselves, and this could even get down to player moderation. As long as each person is fairly trustworthy, and as long as the untrustworthy people are weeded out quickly, this system should work. Theoretically.