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GNOME

Ubuntu's "Lucid Lynx" Enters Beta 366

ActionDesignStudios writes "The upcoming release of Ubuntu, titled 'Lucid Lynx,' has just entered the beta cycle. Alongside the usual desktop and server versions, a special version has been released that is designed to run on Amazon's EC2 cloud service. This release of Ubuntu does away with the brown 'Human' Gnome theme we've all become accustomed to, replaced by a new version Canonical says is inspired by light. The new release also includes much better integration with social networking services such as Twitter, identi.ca and Facebook, among others."
Firefox

No More Firefox For Windows Mobile 226

angry tapir writes "Mozilla has decided to stop development of a version of its Firefox mobile Web browser for phones running Windows Mobile. The reason is that Microsoft has closed the door to native applications on smartphones running its new Windows Phone 7 Series software. More reasoning can be found in a blog post by Stuart Parmenter, director of Mobile Engineering at Mozilla."
Games

Pirates as a Marketplace 214

John Riccitiello, the CEO of Electronic Arts, made some revealing comments in an interview with Kotaku about how the company's attitudes are shifting with regard to software piracy. Quoting: "Some of the people buying this DLC are not people who bought the game in a new shrink-wrapped box. That could be seen as a dark cloud, a mass of gamers who play a game without contributing a penny to EA. But around that cloud Riccitiello identified a silver lining: 'There's a sizable pirate market and a sizable second sale market and we want to try to generate revenue in that marketplace,' he said, pointing to DLC as a way to do it. The EA boss would prefer people bought their games, of course. 'I don't think anybody should pirate anything,' he said. 'I believe in the artistry of the people who build [the games industry.] I profoundly believe that. And when you steal from us, you steal from them. Having said that, there's a lot of people who do.' So encourage those pirates to pay for something, he figures. Riccitiello explained that EA's download services aren't perfect at distinguishing between used copies of games and pirated copies. As a result, he suggested, EA sells DLC to both communities of gamers. And that's how a pirate can turn into a paying customer."

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