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Comment Re:A quibble (Score 1) 186

Some people will argue with the use of exceptions for handling game logic. But it is about programming style and not because it will make debugging difficult.

With try/except you specify witch exception you are interested and all others will produce the informative error message.

Game Scripting With Python 186

P. Staurou writes "There is very interesting article about game scripting with Python over at Sylphis3d.com. It talks about how game engines should be structured as operating systems with actors being the processes. The proposed design is based on a special version of Python called Stackless and already successfully implemented in their own Sylphis3D game engine."

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