Forgot your password?
typodupeerror

Comment Don't Call it a Comeback (Score 1) 69

First off, let me qualify my comments a bit: I cling to Sega like a Mac fanatic does with Apple. I've had practically every system they've made (except Nomad, 32X, and Pico), and I've never felt like I made a bad choice. What it comes down to is if I enjoy the games or not. Ther graphics may not have been the best, but I always had fun, and that's what counts.
A couple of facts, though - programmers DO NOT have to use WinCE. It is provided as an easy programming road, kind of making up for the Saturn's difficult programming setup. Sega's APIs are also available, and are far easier to navigate than the Saturn's set. These APIs are also far more powerful than the CE set. So good programmers will use Sega's stuff, poor programmers will go with DirectX.
Processing power: The Dreamcast's PowerVR based setup only renders VISIBLE polygons. Other systems render ALL polygons, visible or not. This means that the Dreamcast can render a scene at the same quality as another machine, while using only a fraction of the polys. This saves a lot of overhead.
The Dreamcast is a hell of a machine. So will the PS2. True fanatics will buy both, but the Dreamcast will have a well-deserved place in any real gamer's collection.

Slashdot Top Deals

"I think trash is the most important manifestation of culture we have in my lifetime." - Johnny Legend

Working...