from the play-multiplayer-super-off-road-on-the-gps-screen-of-your-cars dept.
andylim writes "Several universities and commercial entities are developing multimodal, multitouch games, such as a card game using iPhones for individual hands and an iPad for public information, and an iPad Scrabble game that lets you use your iPhone to see your letter tiles. Of course, it's an extremely expensive setup right now, but over time it will become cheaper. It's also pretty cool, so why wouldn't you want to play board/card/strategy games like this?"
The "Bushism" I refer to is your mixing/butchering of metaphors, which is one of his trademark failings. It has nothing to do with any quote from Cheney.
Then, when it was pointed out, you brushed off as if it were a change in the language, thus trying to excuse a plain old mistake with a flat-out lie. You can attack me all you like, but it won't change the facts.
from the fun-projects dept.
As storage hardware costs continue to plummet, the folks over at Tom's Hardware have decided to throw together their version of the "Über RAID Array." While the array still doesn't stack up against SSDs for access time, a large array is capable of higher throughput via striping. Unfortunately, the amount of work required to assemble a setup like this seems to make it too much trouble for anything but a fun experiment. "Most people probably don't want to install more than a few hard drives into their PC, as it requires a massive case with sufficient ventilation as well as a solid power supply. We don't consider this project to be something enthusiasts should necessarily reproduce. Instead, we set out to analyze what level of storage performance you'd get if you were to spend the same money as on an enthusiast processor, such as a $1,000 Core i7-975 Extreme. For the same cost, you could assemble 12 1 TB Samsung Spinpoint F1 hard drives. Of course, you still need a suitable multi-port controller, which is why we selected Areca's ARC-1680iX-20."
from the either-that-or-it's-not dept.
ajs writes "There has been no official announcement yet, but a number of moves by Blizzard Entertainment seem to indicate that the next expansion for World of Warcraft could be titled Cataclysm. Speculation began when Blizzard trademarked Cataclysm recently, and then later when a test server briefly popped up with the word 'Maelstrom' in its name. If true, the name would fall neatly into the WoW lore and expected expansion list. The Cataclysm is another name for the Great Sundering, an event that created a swirling vortex of water and mystical energies (the 'Maelstrom') that has appeared on the world map in-game since release. There are also indications that early design work included some of the islands in this area, which has long fueled anticipation of a Maelstrom-based expansion involving the former Night Elf noble, Azshara, queen of the Naga and the Goblins whose main city is in the south seas."
I seriously doubt you're going to find any answers here that haven't been more completely thought out, and more accurately answered than at www.sloperama.com Tom Sloper has been a professional game designer for more years than some of the readers here have been alive...and he has graciously (mostly) put together a tremendously large FAQ to address just the kind of question you ask...including why your question is a poorly worded one.
The things you ask are about being a developer, not a designer. Which one are you interested in?
Part of the concept of commerce or trade is "mutual agreement", which is completely missing in a case of piracy. People insist on calling piracy theft because when you pirate my work, you get the benefit -of- my work, without any agreement on my part. It may not precisely qualify as theft, but you should be glad we refer to it as that, and not as slavery (taking someone's work without any agreement on their part).