Comment Re:Repetition (Score 1) 341
Having recently gone back and played some of the classic NES and SNES RPGs I've come to realize another problem with the modern RPG, to me at least. While the length is definitely a large factor as to why I don't complete the majority of modern RPGs the graphics also, for me, hinder the game sucking me in to it. When you look at the Final Fantasy games from 7 on, or really any of the RPGs after the evolution to 3D gaming the imagination aspect of the games have gone missing and with the advent of voice acting it's only gotten worse. No longer do you have representations of your characters left to your imagination to flesh out. No longer do you have maps and stats charts to reference when playing through a game (am I the only one that misses these?). Now RPGs are essentially movies with a small bit of interaction.
Old RPGs you could beat in maybe a dozen hours your first time through. Old games in other genres you could sometimes beat in minutes if you had mastered it and yet those games are still fun today. They had replayability, which new games really lack. And on that topic, what ever happened to the puzzler games. I'm thinking along the lines of Solomon's Key, Adventures of Lolo, etc. That entire genre has died out except for on phones and, to a lesser extent, portable systems (NDS, PSP).
In the last decade it seems the "casual gamer" tag has become something of a dirty word which is rather unfortunate if you ask me.