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Comment Editing NP from '88 to '91 was a ton of fun... (Score 1) 78

...because there were so many great games to focus on editorially. Despite the expected cat-calling above, during that period NP staff worked hard to keep the integrity stellar even as forces were increasing pressue to put business interests over those of gamers. I have lots of great memories from that time period...

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"The urge to destroy is also a creative urge." -- Bakunin [ed. note - I would say: The urge to destroy may sometimes be a creative urge.]

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