If someone really came up with better input devices, the pro computer gamers would be using them. As for user interfaces, Starcraft players seem to manage very many actions per second. So the challenge is to create a user interface that's friendly and usable to "noobs" but also able to augment pros/experts to their limits. Most recent UIs seem to emphasize friendly and usable to "new users", but they neglect the case where some of those new users don't mind taking the trouble to learn to do things very very much faster.
current games are designed around KB mouse input, the kinect stuff is programmed to take advantage of the hardware. give it time.
"No one knows whether the public will ever really take to the pay model, but it's not the role of the government to help the NAB smother a fledgling competitor in the crib... Telecom policy should not be about picking winners and losers but about encouraging investment and innovation. For that to happen, what's most important is competition among technological platforms: cable, telephone, wireless and satellite (for now). Policy makers and regulators would do better to focus less on static models of market share within one platform and more on making sure rival platforms continue to exist. Consumers will happily take care of the rest."That cuts to the heart of the issue: the NAB wants the government to give it, in essence, a subsidy to protect its business -- just as it's tried to do so many times before, with so many other technologies. Blocking this merger won't block anticompetitive behavior from XM and Sirius, it will empower anticompetitive behavior from the NAB's terrestrial radio membership.
A businessman is a hybrid of a dancer and a calculator. -- Paul Valery