Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
Education

Submission + - Science fair project exposes GlaxoSmithKline lies

shadowspar writes: "Despite claims made by GlaxoSmithKline that their Ribena soft drinks are high in Vitamin C, two New Zealand high school students found in their science fair research project that at least some formulations of the drink contained no detectable levels of the vitamin. As a result, GSK has been fined over $200,000 by the NZ Commerce Commission and ordered to run newspaper ads admitting that some of their drinks contain no Vitamin C."
Security

Chinese Hack Attacks on DoD Networks Coordinated 295

An anonymous reader writes " The Naval Network Warfare Command says that Chinese hackers are relentlessly targeting Defense Department networks with cyber attacks. The 'volume, proficiency and sophistication' of the attacks supports the theory that the attacks are government supported. The motives of the attacks emanating from China include technology theft, intelligence gathering, exfiltration, research on DOD operations and the creation of dormant presences in DOD network for future action. Onlookers warn that current US defenses against these attacks are 'dysfunctional', and that more aggressive measures should be taken to ensure government network safety."
Games

The History of Electronic Arts 65

Gamasutra is running an extensive article today on the long history of Electronic Arts. Starting all the way back with the days of Trip Hawkins, they move through the days of Madden, Nintendo, small studio purchases and, of course, the Sims. There's also an a whole series of images associated with the article, letting you look back and chuckle about the cover art of games from the past. The article concludes: "Art and commerce have always been uneasy bedfellows, and nowhere is that tension more evident than in the world of video games. Perhaps after looking at the history of Electronic Arts we may have some insight into that hot point of ignition where business and inspiration combine to create cutting edge games. As Trip Hawkins explained, 'Entrepreneurship is a creative art form. Like other creative people, we do it because we have to do it. We have no choice but to express ourselves in this way. But of course like all artists we are optimists, so we believe good things will come ... It is not about making money, it is about making a difference.'"

Slashdot Top Deals

With your bare hands?!?

Working...