Have you actually seen many war movies? The enemies usually don't get a name, a personality, any lines... You might get one or two who have some kind of 2D, paper-thin personality, just so that the heroes have someone to give their struggle context and meaning. The vast bulk of them are just a faceless hoard, sometimes literally as these days there isn't much point putting a proper face texture on a CGI soldier who ends up being 3 pixels high.
That's precisely the point people are trying to make. How is that different than a computer game? In the movie the "bad guy's" backstory isn't fleshed out, and you feel no sympathy for the fact that he has a wife and child back home in Kiev or wherever. You don't care about his demise because you have no association with him at all. He's just part of the vague and largely undefined "bad". In a computer game the "bad guy" is the guy trying to kill you, and you him. He's a CGI character often only a few pixels high that you're lobbing artillery rounds at from 300 yards. He's a nameless, faceless target. While in a computer game you might want him dead because it up's your game score, it's not unlike the gratuitous deaths of dozens or hundreds of "bad guys" in movies to up their ratings and box office sales because the viewer feels a connection to the "good guy" who's overcome his adversaries.
But you don't see any Hollywood elitist deuchebags campaigning against violence in film, do you? You instead see hypocritical shitbrains that will lecture you on how the Second Amendment doesn't mean what you think it means, that no one (except them) have any need for firearms of any kind, and then tell you that the movies they themselves massacre dozens of bad guys with said firearms in are entirely disassociated with any kind of real world violence and it's purely entertainment.
The hypocrisy is the point.
The federal minimum standards for full warranties are waived if the warrantor can show that the problem associated with a warranted consumer product was caused by damage while in the possession of the consumer, or by unreasonable use, including a failure to provide reasonable and necessary maintenance.
In other words if you disassemble the product, place new/different/altered components on it, and it can be determined that those new/different/altered components caused the product to fail, then the manufacturer is not liable to repair it under warranty.
Frankly, Scarlett, I don't have a fix. -- Rhett Buggler