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Patents

Will Patents Make NCAA Football Playoffs Impossible? 177

An anonymous reader writes "Mark Cuban recently announced plans to create a college football playoff system, which many people (including President Obama) have been claiming has been needed for years. However, after doing so, Cuban received an odd email, claiming that he'd better watch out, because a college football playoff system is patented and anything he did would likely infringe. The patent wasn't named, but Techdirt believes it has found the patent in question, along with another pending patent application (which has some amusing errors in it — such as an abstract that says it's about a boat fender, rather than a sports playoff system). So is it really true that some random guy in Arizona is the only person who can legally set up such a college football playoff system?"
Ubuntu

Canonical Begins Tracking Ubuntu Installations 548

suraj.sun passes along this excerpt from Phoronix: "Just uploaded to the Ubuntu Lucid repository for Ubuntu 10.04 LTS (and we imagine it will appear shortly in Maverick too for Ubuntu 10.10) is a new package called canonical-census, which marks its initial release. Curious about what this package provides, we did some digging and found it's for tracking Ubuntu installations by sending an 'I am alive' ping to Canonical on a daily basis. When the canonical-census package is installed, the program is to be added to the daily Cron jobs to be executed so that each day it will report to Canonical over HTTP the number of times this system previously sent to Canonical (this counter is stored locally and with it running on a daily basis it's thereby indicating how many days the Ubuntu installation has been active), the Ubuntu distributor channel, the product name as acquired by the system's DMI information, and which Ubuntu release is being used. That's all that canonical-census does, at least for now. Previously there haven't been such Ubuntu tracking measures attempted by Canonical."
Real Time Strategy (Games)

StarCraft II Cost $100 Million To Develop 414

UgLyPuNk writes with news of a report that Blizzard has spent over $100 million developing StarCraft II. Initial development on the game began in 2003, and it's due to be released on July 27th. Activision Blizzard CEO Bobby Kotick "described StarCraft as one of the company’s seven 'pillars of opportunity' (where each pillar has the potential to deliver operating profit between $500 million and $1 billion over its life span)." The finalized system requirements for the game have been released, and players planning to buy the digitally distributed version can download it now, though it won't be playable until the 27th.

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