Comment Re:People are missing something key here... (Score 1) 147
Sure, single player text games could be managed on existing cell phone interfaces. But, it really seems that the appeal would be the ability to dial into a text world that's maintained and hosted elsewhere, and inhabited with other hapless addicts. After all, it is a phone.
At any rate, on the topic of charges...remember that while the current cell phone users may not be accustomed to paying exorbitant charges for the joy of gaming, there are scads of old-style gamers out there who routinely spent up to thousands/month on connect charges for multi-player text-based gaming. In addition to which, there are still those who continue to actively play non-graphical games, and do pay for the privilege. Compelling content, vibrant environments, thriving community...makes it still worth it.
Now on the practical side of it, I'm not so convinced. I mean, what will happen to my carefully trained ability to type 'parry/slash gargolye' or 'emote: growls fiercely' faster than the wind? Will I have to translate it into repeatedly hitting 9 on my dialpad? Bah!
But there's potential...
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At any rate, on the topic of charges...remember that while the current cell phone users may not be accustomed to paying exorbitant charges for the joy of gaming, there are scads of old-style gamers out there who routinely spent up to thousands/month on connect charges for multi-player text-based gaming. In addition to which, there are still those who continue to actively play non-graphical games, and do pay for the privilege. Compelling content, vibrant environments, thriving community...makes it still worth it.
Now on the practical side of it, I'm not so convinced. I mean, what will happen to my carefully trained ability to type 'parry/slash gargolye' or 'emote: growls fiercely' faster than the wind? Will I have to translate it into repeatedly hitting 9 on my dialpad? Bah!
But there's potential...
---