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Comment Re:BWAH-HA-HA-HA-HA!!! (Score 1) 259

Microsoft as a company has gotten quite good at defending an imperfect host from a relentless barrage of clever bad stuff. If any tech company is well suited to finding a cure for Cancer, its Microsoft. The human body is the human body. You can't redesign it to make it cancer proof, much like Microsoft couldn't start over with Windows. Cancer is myriad and ever changing, much like the viruses, trojans, etc that are created to exploit Microsoft's products.

Comment Re:The Cloud: 1, Users: 0 (Score 1) 432

This is precisely why I went with Insteon smart switches with an ISY994i and Homebridge for interfacing to my phone. It is completely and totally under my control and I have not trusted any outside company with the keys (literally) to my house.

The problem is that the above solution only works for a nerd such as myself. There is 0% chance your average home owner could get their smartphone to control their house without the help of the "cloud" (in this case a thermostat that phones home every so often).

Comment Re:Poor VW (Score 1) 203

Just buy a Tesla already

Battery based cars tend to do very poorly in very cold countries.

And has anyone done the math on how much pollution is created during the lifecycle of those lithium ion batteries?

They have to be made (hint, they're not made from daisies and dandelions). Recharged (fossil fuel fired plants) and disposed of.

Comment Re:In film, frame rate = exposure time (Score 4, Informative) 607

This wasn't shot on film. The exposure time in digital has nothing to do with the frame rate.

I didn't realize it was shot digitally, but you're statement isn't completely true. If you shoot something at 48FPS then the slowest possible frame rate you can have is 1/48th of a second in digital. Digital does give you the chance have a faster shutter speed though.

Here's the kicker though, in film you have to double it. So 24fps would give you 1/48th shutter speed (half open half closed) meaning the motion blur for 48fps digital vs 24fps film should be the same, which explains why they picked 48fps - it afforded them the option to do either 48fps, slow motion or 24fps in post without giving anything up (except disk space).

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