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Comment I'm the columnist. (Score 1) 39

I was actually the writer of the column. I just thought I would answer some of the comments here. I generally play on a Supermat with a sensitivity of 1.6 on Counter-Strike. The movement i use for almost all games is not quite a 360 if I cross the entire mat. The sensitivity on UT2K3 for the experiment was so high that when I'd press fire, the crosshair would jump down from the targets head to it's body. They did tell me after the experiment exactly what they were looking at. Legally, experimenters HAVE to debrief you following the experiment. I paraphrased it in the article so that the integrity of their experiments wouldn't be hurt should someone else take it who had read my article. Of course, the intergrity is in question anyway. Games naturally get harder as levels go on, yet I was started in the middle of TR:AOD and on a high skill level in UT2K3, yet at the beginning of a map of Pharoah with the games auto-help telling me all I needed to do. Intentionally or not, the study is definately flawed.

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