And like many a terminated relationship, one partner comes back wanting to resume relations again, but it looks like the other is just going to ignore her communications. She'll move on for now, but mark my words, she'll come back again and again. Ignore her pleas, don't reply to her - in fact, unfriend her on the Deep Space Network.
Meaning microtransactions that do not give you any gameplay advantage and are mostly cosmetic in nature. This is opposed to the trend in recent years in marketing a game or app as "free-to-play", but once you start playing, you realize there are blatant attempts to handicap the game unless you pay. These are often 1.) in-game contents that are for-purchase only or would take hundreds of hours of gameplay to acquire, and not owning this content puts you at a major disadvantage in the game, and/or 2.) built-in limits in the resource generation of the game, hoping that people will pay microtransactions for the resource out of impatience...people who decide not to pay for the in-game resource usually find that the game grinds to a halt and they cannot take any actions for a while.
In Path of Exile, a person who spent $1200 on a beta supporter pack has virtually no advantage over another player who has never sent a penny to Grinding Gear Games.
The students discovered an unintended side effect of the keyboard, manifesting as a significant increase in the volume of emails from their thesis advisors asking them why they haven't made any progress on their dissertation. So they set out to create a modified version of their keyboard that shocks thesis advisors who spend too much time emailing their Ph.D. students.