Comment Re:3Dfx vs nVidia vs The World (Score 1) 160
John Carmack Said:-
> All of the modern cards have full rasterization
> support for OpenGL, but I guess you are refering
> to geometry acceleration.
[and]
> Today, there isn't a single combination of
> rendering attributes that will let a wildcat
> out-rasterize a GeForce2.
> All of the modern cards have full rasterization
> support for OpenGL, but I guess you are refering
> to geometry acceleration.
[and]
> Today, there isn't a single combination of
> rendering attributes that will let a wildcat
> out-rasterize a GeForce2.
What is the case with antialiased lines? Both 3D and 2D? These were once considered a 'professional' level feature. Are these now accelerated in consumer cards?
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- Antony Suter (antony@mira.net) "Examiner" openpgp:71ADFC87
- "And how do you store the nuclear equivalent of the universal solvent?"