Comment Why is nobody talking about neural networks? (Score 1) 230
Wow, these comments are horrific. Zero creativity or imagination. And the flames! Relax, guys!
Here's something to think about: When you visualize a scene in your mind's eye, how is your brain representing and rendering the geometry? Is it using triangles? NURBs? Or is it using something novel that you haven't thought about yet?
Nvidia is currently using neural nets to enhance rendering ( https://blogs.nvidia.com/blog/2017/07/31/nvidia-research-brings-ai-to-computer-graphics/ ), and so is deep mind ( https://deepmind.com/blog/neural-scene-representation-and-rendering/ ).
One thing that NURBS and trinagles are bad at capturing is the fractal forms that you see in nature, like trees. Those never look realistic in games. What if we could program neural networks to create compressed holographic representations of their fractal structure, so that they could be stored and rendered efficiently, while looking more treelike?