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Disputed Island Disappears Into Sea 460

RawJoe writes "India and Bangladesh have argued for almost 30 years over control of a tiny island in the Bay of Bengal. Now rising sea levels have ended the argument for them: the island's gone. From the article: 'New Moore Island, in the Sunderbans, has been completely submerged, said oceanographer Sugata Hazra, a professor at Jadavpur University in Calcutta. Its disappearance has been confirmed by satellite imagery and sea patrols, he said. "What these two countries could not achieve from years of talking, has been resolved by global warming," said Hazra.'"
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Funeral Being Held Today For IE6 194

An anonymous reader writes "More than 100 people, many of them dressed in black, are expected to gather around a coffin Thursday to say goodbye to an old friend. The deceased? Internet Explorer 6. The aging Web browser, survived by its descendants Internet Explorer 7 and Internet Explorer 8, is being eulogized at a tongue-in-cheek 'funeral' hosted by Aten Design Group, a design firm in Denver, Colorado."
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Hippies Say WiFi Network Is Harming Their Chakras 432

Anti-Globalism writes "A group of hippies is complaining that a recently installed WiFi mesh network in the UK village of Glastonbury is causing health problems. To combat the signals from the Wi-Fi hotspots, the hippies have placed orgone generators around the antennae." Although there have been many studies that show no correlation between WiFi and health issues the hippies say, "Yeah, well, you know, that's just, like, your opinion, man."
Education

Study Finds Video Games Are Not Bad for Kids 220

mcgrew writes with news that a study done by the Pew Internet & American Life Project has found game playing is all but universal among teens, and it provides a "significant amount of social interaction and potential for civic engagement." 97% of teens responding to the survey said they played games (75% played weekly or more often), and roughly two-thirds of teens use games as a social experience. The full report (PDF) and the questionnaire with answer data (PDF) are both available for viewing. From the report: "Youth who take part in social interaction related to the game, such as commenting on websites or contributing to discussion boards, are more engaged civically and politically. Youth who play games where they are part of guilds are not more civically engaged than youth who play games alone."

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