Comment Could be good, but... (Score 1) 73
I would love to see an MMO based of the World of Darkness. (Encompassing all therein)
There are quite a few problems to be overcome however.
First and foremost: Where does the snakes body go without it's head? No where. Story tellers of some variety would be required. GM's running massive story lines/chronicles would work, but, it would take a massive amount of effort. (Writers. Lots and lots of them.)
Players: The WoD is a semi-refined place. The players would have to be held to a "chat policy" of some kind. Have you ever played WoW? Chat like that would destroy this game. It would scare away the serious players and in a game that is based almost entirely on people's ability to communicate, it would be the black death.
Power gamers: There is always the guy, you know the one, maybe your friends brought him along to game. Maybe you've played online/forums/blogs/e-mail etc. You've met him. His power is that, he has all powers. He cannot be hurt because of his massive amount of strength/magic/fate. If exp is not implemented correctly, it could very well turn into that WoW episode of south park. You know, where the single guy killed an entire server.
Servers: I know, this will be the third time I've mentioned WoW, but, it seems to be a bench mark of some kind. There is nothing massively multi player about 7 million players, when those 7 million players are stretched across hundreds of "realms." Honestly, this is a niche. There are only so many people that will play. Though I'm sure it will attract more, due to the non-basement, Cheetos and dew, feel of it.
Finally: The hierarchy of power I've seen over the last 15 years. It goes something like this:
Mages
Vampires
Garou
Hunters
Fae
Mortals
Wraiths (incorporeal = bottom of the list)
There are more, but the important ones are listed.
The problem being, the things on the list can kill everything below itself. In most cases with ease.
I won't even begin to get into what a Mage can do. Suffice to say, a mage created in the right way could kill just about anything, besides other mages.
I could go on much further with the problems.
The ST problem is a solvable one. It would require an entirely new way of playing MMOs. Players would have to be given a vastly different amount of control. I have so much more I could say on the matter, but this has gone on long enough.
If you read all this babble: Give yourself 5 nerd exp.
I'm a 10th level vice president.
There are quite a few problems to be overcome however.
First and foremost: Where does the snakes body go without it's head? No where. Story tellers of some variety would be required. GM's running massive story lines/chronicles would work, but, it would take a massive amount of effort. (Writers. Lots and lots of them.)
Players: The WoD is a semi-refined place. The players would have to be held to a "chat policy" of some kind. Have you ever played WoW? Chat like that would destroy this game. It would scare away the serious players and in a game that is based almost entirely on people's ability to communicate, it would be the black death.
Power gamers: There is always the guy, you know the one, maybe your friends brought him along to game. Maybe you've played online/forums/blogs/e-mail etc. You've met him. His power is that, he has all powers. He cannot be hurt because of his massive amount of strength/magic/fate. If exp is not implemented correctly, it could very well turn into that WoW episode of south park. You know, where the single guy killed an entire server.
Servers: I know, this will be the third time I've mentioned WoW, but, it seems to be a bench mark of some kind. There is nothing massively multi player about 7 million players, when those 7 million players are stretched across hundreds of "realms." Honestly, this is a niche. There are only so many people that will play. Though I'm sure it will attract more, due to the non-basement, Cheetos and dew, feel of it.
Finally: The hierarchy of power I've seen over the last 15 years. It goes something like this:
Mages
Vampires
Garou
Hunters
Fae
Mortals
Wraiths (incorporeal = bottom of the list)
There are more, but the important ones are listed.
The problem being, the things on the list can kill everything below itself. In most cases with ease.
I won't even begin to get into what a Mage can do. Suffice to say, a mage created in the right way could kill just about anything, besides other mages.
I could go on much further with the problems.
The ST problem is a solvable one. It would require an entirely new way of playing MMOs. Players would have to be given a vastly different amount of control. I have so much more I could say on the matter, but this has gone on long enough.
If you read all this babble: Give yourself 5 nerd exp.
I'm a 10th level vice president.