Comment Re:Sony... Microsoft... (Score 1) 328
I guess I get a little confused as to why customers like to be taken advantage of. It's like for most MMORPGs, for some reason you actualyl ahve to pay the price of the game in store AND THEN pay to play online month after month AND ALSO pay for any major content expansion. This ever made any sense to anyone? Oh, I know, the price of the game is for development and the monthly fee is for online server maintence... riiiiggghhhhttttt... 15$ a month from each customer account... most online games thats well over a million dollars a month, WoW is... well, you do your own math.
My point is, customers are always having their wallents abused by such twisted logic. Now Nintendo is going to have us first pay for the system, which is priced accurately for the specs it has, and then charge us $5-$9 for each downloaded game that requires little more than server and network setup. Talk about taking us to the bank. You could charge $2 a game and make MILLIONS. Seriously, think about it. Some of the games on my wish list: Zelda 1/2/3/4, Mario Brothers 1/2/3/4, Jackal, Secret of Mana, Final Fantasy 1/2/3, and on and on... At $5-$9 a game... right there, at minimum, I've chalked up a bill of $65 for a few minutes of bandwith. Millions of people will be doing this as well and all Nintendo has to do is setup some servers.
If this is what it takes to make gamers happy and is not considered gouging, than I don't know what is. Charging $2 a game regardless of which console it came from would still send Nintendo laughing all the way to the bank and yet we are proclaiming Nintendo heroes for simply giving us what we want even if they charge unreasonable prices for it. Under that reasoning, Exxon is my hero!
One last note, has everyone forgotten that it was Nintendo that drove console catridges to horribly unreasonable prices due to its ludicrous licensing fees and requirements and largely because of this Sony took over the console market? Anyone remember $80 catridge prices for the N64?