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Comment Re:Not much can be done. (Score 1) 269

Latency is a fundamental physical limitation. We'll never have technology that can fully beat it. But we can design competitions that account for and offset the problem. Eventually, some combination of three things will happen as eSports leagues develop:

1. eSports teams will travel for competitions, just like regular sports teams, so that playing fields are always more even (and sub-millisecond LAN latency to boot).
2. Teams will host their own servers, and every match will have a home team, with the home team having a massive latency advantage that's cancelled out by each team playing an equal number of home and away games. I don't see this sticking because it would confer too much advantage during any post-season play.
3. Teams will host their own servers, and each match will always have two halves, with each team hosting a local server for half of the competition.

I could see some combination of #2 and #3, where regular season events have a designated home team, but post-season play has two halves, or perhaps teams will travel only for post-season or tournament play, with either of option 2 or 3 used during a regular season.

Comment Re:Montana is worse (Score 1) 269

It's not speed; it's latency.

Low-latency games typically don't need much bandwidth. They use lots of very small packets to frequently update minimal position and state info. The total throughput is normally fairly small. However, the *delay* it takes for the average packet to reach the server and vice versa matters a great deal.

Comment Re:Use Linux (Score 1) 91

I've yet to see a linux distribution supported for even 7 years, let alone the 10 minimum guaranteed by MS. Sure, you can in-place upgrade linux to a new version of the distro, but Windows allows in-place upgrades now, too. You have to pick your poison here. If you are updating, you're gonna have some of the same stability and migration issues on linux that you'll have going to a new version of Windows. If you're not updating, you're eventually running into the same security issues you get running old Windows. As far as *real* long-term stability goes, a linux server might run for a few years without a reboot, but IIS clusters well enough, and Windows can guarantee you a decade of security updates for a platform. I have to get it the edge here.

Additionally, if you're hosting yourself, and you run VMs, once you've licensed data center edition on the basic hardware, you can spin up as many Windows VMs on that hardware as you need at no extra cost. Really. The basic data center license doesn't cost as much as you seem to think it does. My last purchase was about $200. That's a rounding error even for a startup. I'm in the Ed market, so I get a pretty good discount, but this isn't that far away from the typical. Big customers get extreme volume discounts, small startups can take advantage of programs like BizSpark, and there's a reasonable plan for most of the rest in the middle.

Comment Freedom Zero (Score 1) 163

MS now has most of .Net out on Github, with more going up all the time. They'll let you download the code, and they've even accepted patches from the community. What they don't do yet is give anyone the right to make and publish their own fork. But they're making progress. The old Windows Live Writer code really is completely FOSS now. To my knowledge, that's the first MS product to ever achieve freedom zero. That *anything* made it out of Redmond like that is a huge deal.

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