Comment Re:Apple (Score 1) 748
I can't speak for everyone else, but I would have much less of a problem with Microsoft having a monopoly if they got it by providing a superior product for less, rather than through sneaky underhanded tactics and FUD. At least then we would have a superior product at a potentially grossly inflated price.
People don't understand why monopolies are and are not bad. There is a mistaken belief floating around out there that monopolies are always more profitable than perfectly competitive firms, and that's just not so. There is a belief that innovation always suffers, and that monopolists always mistreat their customers because they can. Though one or more of these things may often be true of monopolies, it's not always the case. Monopolies are often granted by the government, even yes, the US government, in the form of patents, to name just one. A limited time monopoly is granted to help a firm recover the expense of innovation. If there is a product that has sufficiently close substitutes, the monopolist can't jack prices too high or mistreat or disrespect customers because they can go elsewhere. The original makers of clingy plastic wrapping had to defend themselves against the government accusing them of being a monopoly, and they proved they weren't by pointing out that although they were at the time the only ones who were producing that product, there were other products people used instead, such as tin foil and wax paper.
The real problem, according to economists, is that Monopolists, in an effort to keep prices high, since they have no competition, and therefore face the demand of the entire market for one or more products, they (monopolists) will underproduce so as to ensure there is always an artificial scarcity. The upshot of this is that society loses out on the benefits of having more of whatever product(s) the monopolist alone produces, or services he/she/it/they alone provide.
With software, however, it is different from a physical product in that the cost of producing more individual copies of the software actually go down as the number produced goes up, and no one buys an OS (or whatever) without having a computer (or planning to build or buy one) to use it with. This is very unlike, for instance, a car, where you have substitutes (walking, cycling, the bus) but would rather have a car, and each car produced passed a certain level of production becomes more expensive than the last. With software, once the product reaches the "release" stage, all the big costs have already been incurred, by and large. The box, the disc, the installation instructions and registration card are trivial expenses compared to R&D. Even tech support is at least for the most part a cost that increases proportionately with the number of installed systems, less if you start to get enough people using your software that they can and often will help their family, friends, colleagues and coworkers with your product. Then cost actually goes down for that too as you get more and more copies of your software out there. I'll put it this way: how many people today have to ask for help for how to use "notepad.exe"? But I digress...