Comment Re:Innovative? (Score 1) 195
I agree with you, but this isn't as bad as Oblivion, thankfully. Levels only open up new equipment and skills, so you have no reason (or ability) to avoid leveling to try to max your character. You're continually killing things, so you're going to level regardless, and when you level, it's generally a good thing, as you get new skills and can use equipment that had been locked in your inventory.
In addition, the levels themselves don't mean anything, it's the equipment that matters, so you'd have no reason to be able to pound on weak enemies to raise your levels, as you wouldn't find any good loot.
I'll admit, it would be enjoyable to be able to blast through the entire game on a lower difficulty level, but I haven't found the autoscaling to be that much of a problem. There's still a general difficulty progression in the types of enemies you see, even if all the same level. I came in expecting, like Oblivion, to hate autoscaling for destroying an otherwise great game, but it hasn't been that at all.