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Comment Re:Yes, and maybe (Score 2) 225

No, you remember kaomoji; which are the textual (ASCII, originally) "faces" that Japanese created. Emoji are the graphical icons. As I understand it, kaomoji are always faces (right-side up ones, at that!) where as emoticons and emoji can be anything. Also "emoji" is not a abreviation of "emotional ji" ("ji"="character"), as some might think. It's a combination of "e" and "moji", not "emo" and "ji".

Comment Re:Commodore Amiga or Commodore PC? (Score 1) 456

Read this:
http://www.wikipedia.org/wiki/Display_list
The Atari could certainly do that split-screen stuff via the "Display List". The Amiga was partially based off of the Atari. Some of the same engineers worked on the Amiga. It even has a more advanced version of the Atari's Display List functionality.
And screen tearing stopped being a problem with the Atari. But usually only games try to v-synch with the screen. Those, and some text file viewers which support smooth scrolling. Of course you won't see anything like that in a window system; only full-screen programs. And remember that if you try out one of these old machines in an emulator, that your monitor's refresh rate must match, or be a multiple of, the emulated computer's refresh rate to see smooth scrolling.
(make sure to activate the emulator's "vsync" feature as well)

Comment Re:Commodore Amiga or Commodore PC? (Score 1) 456

Bouncing a ball while formatting a disk? Hell, we could do that on a Atari 800 back in 1979! And, from what I know about the Commodore 64, you can do it there too. And the TI-99/4A could probably do it too; what with it having a graphic co-processor that could efectively (albeit slowly) act as a CPU.

Comment Re:When did validation actually help anyone? (Score 1) 158

Well, OK, so when should I expect that I can build a brochure site for a hotel that uses HTML5 videos and have one video format and one set of custom controls to work with? Because the world has moved on and Flash is no longer a viable option for this kind of work despite offering those advantages for many years, thanks to much the same browser developers who can't get their act together and actually provide a better replacement. They can't even manage to make the default "this is a video" overlay look the same, or even put it in roughly the same place so you can design placeholder graphics accordingly.

What's wrong with regular HTML video (i.e. the OBJECT tag)?

If your company's video site actually is YouTube then this kind of problem probably doesn't affect you all that much. However, for normal web sites that are just trying to take advantage of multimedia as part of the presentation, HTML5 audio and video are a bad joke, and the punchline is that all the much better technologies that used to be viable alternatives have been deliberately killed off anyway.

I hope that you didn't consider Shockwave Flash a "viable technology".

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