Yup, exactly this. Having talked with some of my friends who do various things in the industry dealing with corporate clients, they basically had to say don't use Google Chrome, use the browser that is shipped with your system as it will continue to support those legacy plugins they need. Google forgot to slowly escalate the size of the stick being used, i.e. they at least could have do a soft-deprecation and warn its users that the plugin will cause security flaws and use them to pressure their vendors to fix the issue at hand.
Really? Having a pile of needless verbosity makes it more difficult to read in the long run simply because one needs to figure out what exactly is being done even for the most trivial client application. To do even just simple fetch of some resource over HTTP requires rather laborious conversion routine from a stream to a string type before most common JSON libraries would be able to use it. In any more modern language it can simply be used right away rather than having to figure out which JSON libraries to use or why toString() doesn't seem to work on InputStream (I mean intuitively shouldn't toString() on a stream get back a string?).
Granted the Apache commons can make this a bit easier, I find it extremely annoying to have to cast things into the right object type just to access some simple JSON object, instead of just doing something like result['collections']['links'] which is much easier to understand. Dumbing things down does not necessary make better programmers.
The client had a separate network off the Internet hence physical presence was required to access the contents needed to build/deploy that particular internal site. Machines were loud, even behind the closed door. Naturally the place was completely filled with coffee beans of all kinds in all stages of processing, and just after an afternoon there both my boss and I smelled like coffee - the scent was transferred to his car so it still smelled like coffee the next day I stepped into that car.
What's more unusual is that it was running a rather old Red Hat distro (for its time even; Fedora was already out for nearly two years at that point) and they only gave me the root account. No XFree86, so a 80x25 terminal on a 13" CRT screen, and of course no way to install anything else aside from what's there (Apache/PHP and vi (not vim) for editing). I can't even remember how I got the skeleton project files onto that machine, might have been a 3.5" floppy, I really forgot about that part.
At that time I felt like I was thrown back a few years back, but thinking about this now it would have been a stranger experience today.
Anyway, if i'm right, optimus support under linux is not on par with windows.
Are you nvidia going to fix optimus on linux, or "for feature parity" are you going to make the optimus support worse on windows too?
Directly quoting someone from that thread because this was exactly what I was thinking of.
Think of it as an open sandbox. There isn't any purpose to any single pile of sand, except to individuals who are creative and persistent enough to sculpt something out of it, and changes made inside the sandbox has long lasting legacy (if not impact) for future users of that sandbox.
If you think of EVE Online as a means to an end, not the end in itself, it makes much more sense. Consider that in other games, the achievements within often are the end in themselves. While being the first group to beat a raid boss in WoW might get you talked about for a week, pulling off a legendary heist or being a double agent to take down an empire results in the party responsible still being referred to many years later. This is the kind of thing that EVE Online provide that no other games out there have.
> I felt barely competent after 4 months of play.
Try three years. Nobody is really competent in this game. If you are looking for fun in the game play you won't really find it, I've had more fun chatting with the people I met there, maybe while doing things which may or may not be tangentially related to the actual game play. It is an MMO after all.
I don't get why Western countries seem to have problems with providing affordable yet ubiquitous electronic currency. Limiting these uses to transit just serve to annoy users. The approach Hong Kong took with the Octopus card should be the example to follow. Not only can they be used for nearly all types of mass transit (except for taxi), they can be used at nearly all fast-food joints (e.g. McDonalds), all major convenient stores (i.e. 7-11, and typically people top up there card over there), even major restaurants now support this contact-less payment system.
If this is adopted by other parties, users should feel less apprehensive about storing value onto these cards.
Or just get bigger pockets.
... and people bought that sparklie flying horse for $25 in droves. Blizzard wanted to make that mount "exclusive", and one way to do that is to have it priced very high. Well, so much for that plan. If they can sell it to 10% of the player base at $25 and results in near maximum total profit, I don't see why they should not do this. Not like this mount is a requirement to enjoy the game, nor the auction house in D3 be required for maximum amount of fun for you.
Simple economics, my friend.
Oh, you always have the option to vote with your wallet, too.
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