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Comment Not going to happen anytime soon... (Score 1) 350

I could see this possibly becoming reality in some industries, especially those that are heavily oriental to working with documents/text (low bandwidth). But I think I can safely say that at least where I work in film editorial, this won't happen for a very long time. Online apps are just too slow for this kind of bandwidth intense medium. Even if a service was established, like I understand is already happening for games, where you would essentially connect to a VNC server where the 'real' computer was to do your work, there is just no possible way you could do 1080p and especially not RED 4K without massive bottlenecks and latency. Yes you could down convert, and/or compress, but then it would be much inferior to just using a 'real' computer in the first place wouldn't it? When I sit down and start cutting on the Avid, or with FCP, and I scrub the playhead through my timeline, I need to see (and hear) everything as it happens. I can only imagine how horrible and frusterating it would be to try to cut a show through VNC, there's no room for latency.

I could perhaps seeing this happen in 50 years where everybody's connection is 1000MB+/sec, but even then we'll be cutting uncompressed UHDV (4320p) video which roughly 20GB a SECOND. I don't think the "your computer is a browser" idea is going to happen here, maybe it will work for some people, but certainly not everyone.

Comment Re:UI Responsiveness vs Process Performance. (Score 2, Insightful) 821

Exactly, I think you've definitely struck the heart of the issue, normal benchmarks don't take these into consideration which is the problem. I've always felt that Windows Vista was considerably slower than XP, in my experience 7 is somewhat faster than Vista. But the thing all these benchmarks really show is that there really isn't much difference between XP/Vista/7. Sure when you copy a multi-gigabyte file (or what-have-you) it's a second or two different between each version. But I think this is all in the margin of error, I'd say it's safe to say they are all equivalent in these respects. At least in my opinion, the REAL performance is, for example, how long it takes for Explorer to open when I click My Computer. When I click the start menu, how long does it take to display and fully render? When I drag my mouse across a row of icons in Office 2007 do they all immediately highlight as I pass over them, or is there a delay as it tries to play catch-up with my cursor?

To me, "performance" isn't whether my computer takes 451 seconds or 449 seconds to copy a file, it's whether that copy dialog showed up instantly, and if I click "cancel" it IMMEDIATELY stops and closes the dialog. In this respect XP is vastly superior to both Vista and 7. And if you really want to see this GUI difference played out try going back and trying 2000, or better yet, NT 4.0, and then tell me that Vista or 7 is "just as fast".

Comment Re:Media is overpriced, pay-per-unit model is dyin (Score 2, Insightful) 429

Well let's say you have a 50GB MP3 collection, would you spend $12,000-$13,000 on it? Ten years ago, would you have even IMAGINED that you'd have a 50GB MP3 collection?! I mean, I remember when 4GB-8GB drives were "freakin' massive!" and that was well into the "Napster era".

Granted, people buy larger storage devices because they don't have much of a choice (I can't count the number of times I only *needed* a small drive but ended up getting something way overkill because it was the smallest drive I could find), but people still find ways to use them. Also, storage capacity and price-per-gigabyte has improved far faster than bandwidth and other technology. So we are hitting that point where people have more hard drive space then they intend to use. That doesn't mean people will never find a way to use it. Remember 640k is enough for anyone and all that jazz...

I mean, do you *really* think that the value of media PER UNIT is ever going to *increase*? My only point is that the value of an individual song or video continues to decrease as people consume more. And people consume more as technology progresses. Bigger hard drives, faster burning devices, more bandwidth, streaming flash videos etc. have all given people access to more material. And whether or not they were ever going to pay for that media and whether or not media companies are losing money because of it is irrelevant. The point is that the value to the consumer keep decreasing and it will continue to do so for the foreseeable future. The Internet is a content delivery platform and with that comes media delivery. The more media someone is exposed to the less value each individual "unit of media" has.

Comment Media is overpriced, pay-per-unit model is dying (Score 4, Interesting) 429

This is a bad move in my opinion and will only encourage piracy. If you do the math, you'll realize that for someone to legally acquire say, 20GB worth of music (3MB avg.) at $1.00 per song, it would cost nearly $7,000. The thing is that as time goes on, hard drives are only going to be getting bigger and cheaper. Additionally as fast broadband becomes even more widespread it will mean that illegal downloading will become easier and the price factor with eventually decrease to nothing.

How much do you think some TV show is worth to a typical viewer? How about a song? Even though it might be $1.00-$1.29 today, as people get more media with the same investment in space and time the value is only going to decline. Your iPod can hold more, so you want more media to fill it up. NOBODY is going to spend $6,000 on their music collection. Well I suppose SOME people might, but certainly nobody that I know would ever even think about paying that much for something they can get for free (and at the same, or near-same quality). Only a dollar per song sounds pretty reasonable, but if you have a 160GB iPod, filling it up will cost $48,000! $48,000?! Just think of what that kind of money can mean to somebody. Pay off the credit card debt. Get a new car. Remodeling. Any number of major things.

I'd say we are QUITE past the point of something "worth paying for". As soon as a person downloads a song "illegally" they cross an invisible line and are now "pirates". And of course once you do it once, it's so easy to do again. That makes it sound like a drug but it's true. If you can get something easily for free, what's the point in paying for it? The best reason I can think of is if you get a significant amount of value added by actually paying for it. When this happens people become significantly more selective about what they DO actually pay for verses what they download for free. And of course, the media itself is practically free.

Basically I think that if companies what to directly sell their media to consumers, it will have to cost fractions of a cent, and they're going to have to come up with some clever ideas on how to provide it to make it easier than simply downloading it for free. It'll probably have to offer other value as well.

For example with TV shows companies should experiment with broadcasts which actually "upgraded" for the web. The idea is that you put your show online with ads for people to see for free. In terms of music, I think bands should get "distributors" which distribute all their music in very large inexpensive packages. Then the band can offer their music for free download on their website for their casual fans, but while simultaneously selling media and merchandise to their more loyal fans (who don't mind spending a little bit to support the band) with added value. I think there are still many ways to make good money off of media, but the truth is that the pay per unit or copy model is dying and won't be around much longer.

The Courts

Vonage Loses VoIP Case With Verizon 150

cdrudge writes "A federal jury on Thursday said Vonage Holdings Corp. violated 3 of 5 patents of Verizon Communications Inc. and ordered the upstart Internet-phone company to pay $58m in damages as well as 5.5% in royalty fees per month per customer. Verizon said it would seek an injunction to block Vonage from using its patented technology. The jury did reject Verizon's claim of $200m in damages and that Vonage deliberately violated Verizon's patents. As you might expect, Vonage said it would appeal the decision and seek a stay if an injunction is granted. Judge Claude Hilton set a hearing for March 23 on whether to grant an injunction."

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