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Comment Microsoft probably can't win but must act (Score 3, Interesting) 635

People can bitch about the apparent tunnel-visioned business model that they adopt with WGA. The fact of the matter is that if the tables were turned and Apple were the most dominant and pervasive OS, there would be similar tactics employed. You bet your life that Apple would hunt you down with their 'iCanDoNoWrong' activation software. It's just that way it is, being a monopoly, good or bad.

Microsoft is in business to make money and do the bidding of its shareholders, period. If one accepts that fact, then expect that they have to do something to protect their interests because it does affect their bottom line. Again, /. people might not care but then again, it's not your bottom line, on the line.

Not so many years ago, Steam arrived on the scene in the PC games world. Everyone moaned and complained. Groups formed to try and find ways to circumvent it (and I suspect they still do). Everyone said it was organised spying because the software had to 'phone home', nobody wanted to activate their game on-line. Now, Steam does a whole lot more than just phone home, it's practically Borg! Yet, I don't really have a problem with it. Maybe Microsoft could use their model instead? It certainly doesn't treat legitimate customers as potential criminals as far as I can see.

I accept that WGA is just plain wrong, wrong, wrong. However, if one accepts that there is a global piracy problem for Microsoft to deal with, how would /. people solve it? Don't bother to chime in 'Make it free' or 'Make it Open Source and then I'll pay for it' or 'sell it for peanuts because no-one will pirate it then' - yeah, right. Business is business.

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