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Comment More Good books for any Programming/Comp Sci (Score 2, Informative) 517

The 19 Deadly Sins of Software Security is a book that I would say is almost a necessity for any collection. It helps to show some of the issues that the different programming languages have and how to fix the problem.
Hacking : The Art of Exploitation is another great book that I would say you should have to bring more knowledge about how to prevent and write better code.
Outside of that I own a ton of Programming/Application design methodology books.

Comment Language I started with in 3rd Grade (Score 1) 962

When I was a third grader one of my teachers started to teach everyone in the grade various aspects of programing from Loops, Function Calls, Vectors, and other programming concepts with Logo. I am not sure if the language is still around, but I would say that it makes a great starting point, because it allows you to do some very simple things like draw a circle to extremely complex like write a program that will translate user input into Greek, was a lot of fun to do in 4th grade. I started creating my own basic games with Logo in 4th grade as well as used something called Lego TC Logo which allowed my class to write simple code that would move a car created with legos. What is funny is that I learned a lot of the procedural programming concepts that I use in my career now back when I was about 8 years old. I do know there are a few other young student friendly languages around, I just cannot think of what the names of the languages are.
Games

GTA IV Delayed Into Next Year 138

1up has the news that Take Two is moving Grand Theft Auto IV's release out to Spring 2008. Sam Houser (the executive producer for Rockstar Games) says that the demands of creating games for the new consoles, along with the scope of the game, forced their hand to maintain the quality they wanted. "'With Grand Theft Auto IV, Rockstar is setting a new standard for next generation video games,' stated Strauss Zelnick, Chairman of Take-Two. 'Certain elements of development proved to be more time-intensive than expected, especially given the commitment for a simultaneous release on two very different platforms. We all recognize that perfecting the game is vital and I can assure everyone it will be worth the wait.'"

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