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Hardware Hacking

Huge Credit Fraud Ring Sends Europeans' Data To Pakistan 166

marshotel excerpts from a story at the Wall Street Journal: "European law-enforcement officials uncovered a highly sophisticated credit-card fraud ring that funnels account data to Pakistan from hundreds of grocery-store card machines across Europe, according to U.S. intelligence officials and other people familiar with the case. Specialists say the theft technology is the most advanced they have seen, and a person close to British law enforcement said it has affected big retailers including a British unit of Wal-Mart Stores Inc. and Tesco Ltd."

Xbox Live Disallows Linux, Unix As Keywords 281

shafty023 writes "The Xbox Live online service disallows screen names like LINUXRULES, L I N U X, and other variations of these kinds. Other bloggers are reporting that variants of 'Unix' also result in the message: 'Your motto contains inappropriate language. Please try again.'" If this is an extension of Microsoft's anti-Linux campaign, perhaps it's time they gave it up.
Businesses

In-Game Ads Make Products More Appealing 82

Opposable Thumbs has the gist of a report indicating that in-game ads really are successful at increasing consumer interest in a product. "In a study that began in 2004 and included 600 gamers, gaming-advertisement firm Massive Inc.--a subsidiary of Microsoft--found that in-game advertising increased average brand familiarity as much as 64 percent. The study included two groups: a control group and a test group. Both played Need for Speed: Carbon, but only the test group was exposed to ads from Massive Inc. The study showed a 69 percent increase in automotive purchase consideration between the test and control groups made up of men between 18 and 24. The respondents also indicated that 'quick service restaurant' brands were 'cool' because they were advertised in games ('cool' is left undefined)."
Data Storage

Blue Blu-ray 396

TopSpin writes "Early this year the meme circulated that Blu-ray might be going the way of Betamax, and for the exact same reason: Sony's unfriendliness to the porn industry. But at Japan's recent euphemistically named Adult Treasure Expo 2007, adult filmmakers said Sony has begun offering technical support, and this was later confirmed by Sony PR. The company stated that Sony would offer support to any filmmaker working on the format, no matter their industry. Apparently, Blu-ray is now the preferred medium for Japanese adult films."
Games

Ocarina of Time — Best Game Ever? 615

The Legend of Zelda: Ocarina of Time is the best game yet made, according to a list compiled by readers and writers of the lauded British gaming magazine Edge. Their list of the hundred best games ever is top-heavy with Nintendo titles, a full five out of the top ten being released to a Nintendo platform. Obviously, this sort of thing can get contentious, and CNet's Crave blog spoke up quickly with a contrary opinion. "The Legend of Zelda: Ocarina of Time is truly a masterpiece that should be thought of as one of the greatest games ever created. But to call it the greatest game of all time is a serious misstatement. Unlike Super Mario Bros., Ocarina of Time was released in an era where video games were booming and sales were on the rise. Simply put, everyone was playing video games, and the game was the best of its time. But no other game in history--Ocarina of Time included--was able to save an entire industry from almost guaranteed destruction the way Super Mario Bros. did, and it is for this reason that we should all give ol' Mario and Luigi credit where it's due." Let's hear it, then. What game deserves to top a list of the 100 best games ever made?
Microsoft

Microsoft Says Free Software Violates 235 Patents 1217

prostoalex writes "Microsoft told Fortune magazine that various free software products violate at least 235 patents, and it's time to expect users of this software to pay up patent licensing royalties: 'Microsoft General Counsel Brad Smith and licensing chief Horacio Gutierrez sat down with Fortune recently to map out their strategy for getting FOSS users to pay royalties. Revealing the precise figure for the first time, they state that FOSS infringes on no fewer than 235 Microsoft patents.'"
Censorship

US Military Launches YouTube Channel 348

Jenga717 writes "The US military has launched its own channel on YouTube, in efforts to shift the media's focus of Iraq from a negative to a more positive light, and to 'counter the messages of anti-American sites.' From the article: 'The footage is not picked specifically to show the military in a good light ... and is only edited for reasons of time or content too graphic to be shown on YouTube ... And while all the clips currently posted have been shot by the military's combat cameramen, soldiers and marines have been invited to submit their own clips.' The question is, where are they supposed to submit them? Starting 'on or about 14 May 2007', the Department of Defense will block troop access to Myspace, Youtube, MTV, and more sites, due to a 'growing concern for our unclassified DoD Internet, known as the NIPRNET'." More commentary below.
Quickies

Submission + - Ceiling height affects problem-solving skills

An anonymous reader writes: A recent study at the University of Minnesota suggests that ceiling height affects problem-solving skills and behavior by priming concepts that encourage certain kinds of brain processing. According to researcher Joan Meyers-Levy, "When people are in a room with a high ceiling, they activate the idea of freedom. In a low-ceilinged room, they activate more constrained, confined concepts." The concept of freedom promotes information processing that encourages greater variation in the kinds of thoughts one has, while the concept of confinement promotes more detail-oriented processing. From the article: "Managers should want noticeably higher ceilings for thinking of bold initiatives. The technicians and accountants might want low ceilings." There could be consequences in the world of health care as well, she said. "If you're having surgery done, you would want the operating room to encourage item-specific processing."
Games

Videogames Really Are Linked to Violence 204

ahoehn writes "Amanda Schaffer has written a refreshingly balanced piece about the connection between video games and violence. Instead of regurgitating the typical reactionary voices in this debate, she looks at what scientific studies suggest about the issue. From the article: 'Pathological acts of course have multiple, complex causes and are terribly hard to predict. And clearly, millions of people play Counter-Strike, Halo, and Doom and never commit crimes. But the subtler question is whether exposure to video-game violence is one risk factor for increased aggression: Is it associated with shifts in attitudes or responses that may predispose kids to act out? A large body of evidence suggests that this may be so ... Given this, it makes sense to be specific about which games may be linked to harmful effects and which to neutral or good ones. Better research is also needed to understand whether some kids are more vulnerable to video-game violence, and how exposure interacts with other risk factors for aggression like poverty, psychological disorders, and a history of abuse.'"
Music

RIAA Claims Ownership of All Artist Royalties For Internet Radio 458

ISurfTooMuch writes "With the furor over the impending rate hike for Internet radio stations, wouldn't a good solution be for streaming internet stations to simply not play RIAA-affiliated labels' music and focus on independent artists? Sounds good, except that the RIAA's affiliate organization SoundExchange claims it has the right to collect royalties for any artist, no matter if they have signed with an RIAA label or not. 'SoundExchange (the RIAA) considers any digital performance of a song as falling under their compulsory license. If any artist records a song, SoundExchange has the right to collect royalties for its performance on Internet radio. Artists can offer to download their music for free, but they cannot offer their songs to Internet radio for free ... So how it works is that SoundExchange collects money through compulsory royalties from Webcasters and holds onto the money. If a label or artist wants their share of the money, they must become a member of SoundExchange and pay a fee to collect their royalties.'"
Music

Why the RIAA Doesn't Want Defendants Exonerated 199

RageAgainsttheBears writes "The RIAA is beginning to find itself in an awkward position. A few of its many, many lawsuits don't manage to end in success for the organization. Typically, when they decide a case isn't worth pursuing (due to targeting the wrong person or not having sufficient evidence), they simply move to drop the case. Counterclaims are usually dropped in turn, and everyone goes separate ways. But recently, judges have been deciding to allow the RIAA to drop the case, but still allowing the defendant's counterclaim through. According to the Ars Technica article: 'If Judge Miles-LaGrange issues a ruling exonerating Tallie Stubbs of infringement, it would be a worrisome trend for the RIAA. The music industry has become accustomed to having its way with those it accuses of file-sharing, quietly dropping cases it believes it can't win. It looks as though the courts may be ready to stop the record labels from just walking away from litigation when it doesn't like the direction it is taking and give defendants justice by fully exonerating them of any wrongdoing.'"
United States

Growth of E-Waste May Lead to National 'E-Fee' 199

jcatcw writes "A bill in Congress would add a recycling charge to the cost of laptop PCs, computer monitors, televisions and some other electronic devices, according to a story at Computerworld. The effort to control what's called e-waste could lead to a national 'e-fee' that would be paid just like a sales tax. Nationwide the cost could amount to $300 million per year. Already, California, Washington, Maryland and Maine have approved electronics recycling laws, and another 21 states plus Puerto Rico, are considering them."

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