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Comment Re:Dreamhost (Score 1) 353

(It's a referral code, but I don't get anything from it because my bonus is inversely tied to your discount. You get the max discount this way and I get nothing.)

Well, that might not be exactly true. From the Dreamhost referrals page:

And how much will you earn? You decide! Either get 10% forever of everything your referrals (plus 5% for people they refer!) spend on hosting with us, or choose to just get a $97.00 one-time payment (plus $5 for sub-referrals!) per referral!

Comment Re:i hope (Score 1) 538

It is actually a rather brilliant move (not that I endorse it in any way) by Microsoft to leverage their desktop supremacy into the mobile space while seemingly avoiding anti-trust issues. I am sure that some of their competitors may try to call them out on this, but it seems like it would be an upward legal battle.

Antitrust issues? I don't think Microsoft currently need to worry about that right now, neither on the desktop nor on the phone side. We've come a long way since the 90's. Internet Explorer has fierce competition (Chrome, Firefox), so has the desktop (Apple) and we aren't all using Windows Phone mobiles, right?


World of Goo Dev Wants Big Publishers To Build Indie Teams 74

Ron Carmel, co-founder of game developer 2D Boy, which created the indie hit World of Goo, gave a speech at Montreal International Games Summit in which he encourages large game publishers to put more time and money into smaller, indie-like teams. Quoting GameSetWatch: "'We need a medium-sized design studio. Something that is larger than a typical indie, but has the same propensity for of talent density, focus, and risk-taking,' said Carmel, formerly an employee of major publisher Electronic Arts prior to going independent. Notably, a focus on profit must be eliminated from the equation. 'Creating this within a major developer doesn't present a problem,' said Carmel. With a budget of $1-$2 million dollars, 10 staffers could be hired to work on 'creatively ambitious and forward-thinking projects.' He likened it to the automobile industry, which alongside its mainstream consumer products works on concept cars — few of which enter production as regular models. The concept car is, said Carmel, 'a marketing expense to build your brand, and say, "Look at all the amazing things we're creating."' It also helps with recruitment. Said Carmel, 'there's no reason the larger game companies can't do that.' He also said that developers must move away from the notion that a team comprised primarily of programmers and artists can create a great work. Why do Valve's games have such amazing environments? Because, said Carmel, 'Valve has architects on staff.'"

Comment Re:Not a virus (Score 1) 289

This jailbreak thing is indeed a real live exploit running in the wild, but it's a trojan (kind of) since you are asking it to do one thing (display a PDF) and it does another (jailbreak the phone).

I wouldn't say it's a trojan. A trojan tricks the user into running some code which does something nasty the user doesn't expect. The user expects that his phone will be jailbroken, not that a PDF is displayed. After all, the web page says "this will jailbreak your Iphone". It doesn't matter what kind of exploit is used.

Comment Choices, choices (Score 4, Insightful) 546

To paraphrase Einstein:

Make things as simple as possible, but not simpler.

IMHO, one should use as high level language as possible, but not higher. One should never choose a lower level language than necessary only because it is hard core, the choice has to be based on something more substantial.

I've met several C programmers having the knee-jerk reaction when they hear the word C++ that it's bloated and slow and hard. And tell me what, they haven't read Stroustrup's FAQ lately. C++ can be very lean and mean indeed. As can C# (which I'm mostly using right now).

Comment Re:Human deterrent (Score 1) 678

How about this DRM:
1. Ubisoft creates a reasonably simple (read cheap) traditional DRM;
2. Ubisoft promises to donate five thousand dollars to cancer research for each day the game goes without being cracked, for a year.
I think they'd have better chances that way. Don't you?

Not really.
First, why not just release the software with no DRM at all and just require that the software never gets shared on the pirate bay in order to donate to this charity?
Second, Ubisoft would in some ways takes the cancer research organization as hostage. Basically Ubisoft would say: "you might not like us, but do you really want people to get cancer? Then don't pirate our games." They could actually just donate the money no matter what instead.

Comment Re:Devil's advocate (Score 1) 288

I agree. I just don't understand is why Greenpeace opposes nuclear power.

Experience from the Chernobyl disaster seems to tell us that even a worst scenario disaster has little impact on nature. And what's more important, the damage done is fairly local. The alternative to nuclear power for many nations are coal burning power plants, producing CO2 which has a global impact.
What's best for the planet? A potential local disaster or a global one?


ISO Says No To Microsoft's OOXML Standard 315

qcomp writes "The votes are in and Microsoft has lost for now, reports the FFII's campaign website OOXML. The 2/3 majority needed to proceed with the fast-track standardization has not been achieved. Now the standard will head to the ballot resolution meeting to address the hundreds of technical comments submitted along with the votes." Here is yesterday's speculation as to how the vote would turn out.

Submission + - Bad Spam Filters Flood Innocent Inboxes

richi writes: "Do challenge/response spam filtering systems create more problems than they solve? One analyst argues against them.

Two weeks ago, Ferris Research email security analyst Richi Jennings awoke to find his e-mail inbox filling with spam at a rate of about a message per second. Over the course of two days, a spammer using a bot net — a collection of PCs that have been subverted through security exploits to send spam — sent an estimated 10 million messages that purported to come from several of Jennings's e-mail addresses.

That resulted in more than 25,000 bounce messages, from ISPs that return spam to the supposed sender (rather than deleting it) and from challenge/response filters that reply to spam with a note asking the listed sender to answer a challenge question before the initial message gets delivered. "Challenge/response filters have more Achilles' heels than they have feet," he says."

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