Canazza writes: In an upcoming interview with seven day cooldown, and summarised by Develop, Valve Boss Gabe Newell discusses the payment model for the upcomming DOTA 2. ""The issue that we're struggling with quite a bit is something I've kind of talked about before, which is how do you properly value people's contributions to a community? [...] An example is – and this is something as an industry we should be doing better – is charging customers based on how much fun they are to play with. [...] Now, a real jerk that annoys everyone, they can still play, but a game is full price and they have to pay an extra hundred dollars if they want voice.”"
Canazza writes: "PC games giant Valve wants to “invent whole new gaming experiences” and is looking for people to help create new hardware, the Washington studio has confirmed.
Off the back of a wave of speculation that the studio is building its own games console – a rumour which Valve has not specifically denied – the company now appears to be increasing capacity of its hardware development division."
Is Valve designing a new Console? or is this an expansion of it's Biometric controls research? Either way, something big is going down at Valve.
Canazza writes: Nintendo has rejected indie title The Binding of Isaac from appearing on the 3DS.
Taking to twitter, developer Edmund McMillen said the action adventure game, available on Steam, had been turned down due to “questionable religious content”.
The game itself features a permenantly crying naked baby travelling through a grotesque monster filled dungeon escaping from his mother. Who has been tasked by God to murder her child. While some may claim this is some form of censorship, it's quite easy to understand why Nintendo refused to allow the game on a console generally marketed as a child-friendly family toy.