There's no excuse for a pedestrian to be hit by a vehicle unless the vehicle is somewhere it shouldn't be - like a sidewalk.
Keep your head up, its dangerous out there.
Lastly, there's a "game" you can buy through Steam - called GTGD (Gamer to Game Developer) - some Aussie walks through creating a first person shooter with teams and multiple weapons. There's a S1 and S2 and after about 12 or so of the videos (out of 20+ in S1) I had enough to start programming my own game. He's writing it all in c# and explains the code decently.
Or is all fair in war?
But what if the cost to fix the failure is deemed to high? It is an acceptable engineering practice to just plan on something going wrong x% of the time. Now if 1/9 is the maximum failure rate, and you can still get to orbit (meaning you design in the possibility of an engine exploding - can you imagine!), and the probability of 2/9 is astronomical, is something that is "forseen" have to be mitigated? Now granted, I hope the engine failure is truly something anomalous, given that even the smallest fracture can cause problems, and you have to test the engine at least once before use...
Will space travel ever enter the "good enough" phase of manufacturing? Being an A.E. I applaud the design of the falcon engine system. Just like most large aircraft can land with 1 out of 4 engines being functional, a system that can take a full system failure on one of its parts and still perform is quality engineering.
Of course a baked in analytics service for all apps, that could be disabled, would be pretty cool too... Maybe an android level API?
Fun little watch I saw the other day.
"The Mutewatch is designed to be simple and intuitive. Just tap the flat surface and the touch screen lights up, then swipe through the functions clock, alarm and timer. "
The Ruler of the Universe is a man living in a small shack on a world that can only be reached with a key to an unprobability field or use of an Infinite Improbability Drive. He does not want to rule the universe and tries not to whenever possible, and therefore is by far the ideal candidate for the job.
"In the case of Minecraft, the sad fact is that the Xbox 360 is the only console (handhelds excluded) on which it will be released, specifically because Microsoft forced Mojang into an exclusive contract."
According to Notch, the creator of Minecraft, they aren't on Steam for a completely different reason, not because MS forced their hand.
Programmers used to batch environments may find it hard to live without giant listings; we would find it hard to use them. -- D.M. Ritchie