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Comment Re:really? (Score 2) 1258

Definitions
1. Physics is the study of the closed system: our universe.
2. God is defined as the external (but interacting) creator of said closed system.
3. Omnipotence is defined as the ability to do anything, not the requirement to do so.

Since the qualities of a derivative subset cannot meaningfully define the superset, how can you make that claim?

Logic?
Image

Visually Demonstrating Chrome's Rendering Speed 140

eldavojohn writes "Recent betas of Google's Chrome browser are getting seriously fast. Couple that with better hardware, on average, and it's getting down to speeds that are difficult to demonstrate in a way users can appreciate. Which is why Google felt that some Rube Goldberg-ish demonstrations with slo-mo are in order. Gone are the days of boring millisecond response time metrics."
Games

Game Endings Going Out of Style? 190

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."
Games

Whatever Happened To Second Life? 209

Barence writes "It's desolate, dirty, and sex is outcast to a separate island. In this article, PC Pro's Barry Collins returns to Second Life to find out what went wrong, and why it's raking in more cash than ever before. It's a follow-up to a feature written three years ago, in which Collins spent a week living inside Second Life to see what the huge fuss at the time was all about. The difference three years can make is eye-opening."

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