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The Almighty Buck

How Do You Measure a Game's Worth? 188

RamblingJosh writes "Video games can be very expensive these days, especially with so many great games on the horizon. So I wonder: how exactly do you get the most gaming entertainment for your dollar? '... the first thing I personally thought about when approaching this was money spent versus time played. Using Final Fantasy Tactics: War of the Lions as an example: I bought the game for about $30 Canadian, and played it for roughly 85 hours. That comes out to 2.83 hours per dollar spent, a pretty good number. In this case, the game was a lot of fun and it was cheap, and so the system works fairly well. There are so many other things to think about, though. What if the game wasn't so good? What about the fact that it's portable? ... What about the new content? Multiplayer?'"
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Parrots Can Dance 104

juuri sends in an NPR article about the consensus created among scientists that some birds actually dance to music. "The results of this study are reported in the journal Current Biology, along with another scientific paper inspired by YouTube videos of dancing animals. Adena Schachner is a graduate student in the psychology department of Harvard University. She says she was familiar with the idea that some people had made videos of birds supposedly dancing. ... She and her colleagues eventually analyzed more than 5,000 videos. 'Imagine watching YouTube eight hours a day for a month,' she says. 'That's pretty much what we did. It was amusing for perhaps the first couple of hours.'" juuri adds, "While this makes them somewhat unique in the animal world, as only three animals are now known to dance by verifiable proofs, what struck me more was that this was the first time YouTube had helped forge a new scientific understanding. Given the explosive growth of uploading videos and people watching them, what other new understandings and popular misconceptions will be proven or disproved due to this emerging media?"

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Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (9) Dammit, little-endian systems *are* more consistent!

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