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Bethesda Criticized Over Buggy Releases 397

SSDNINJA writes "This editorial discusses the habit of Bethesda Softworks to release broken and buggy games with plans to just fix the problems later. Following a trend of similar issues coming up in their games, the author begs gamers to stop supporting buggy games and to spread the idea that games should be finished and quality controlled before release – not weeks after."

Comment We get access to the Freecell Source Code! But... (Score 1) 571

seriously though... I seriously doubt this will ever happen, but if it does the big things I think would be a benefit from it. 1) Source to Internet Explorer. The only thing I miss about switching to Linux. 2) The Samba team will have full access to Windows to iron out all the little kinks in Samba. 3) The Wine team will greatly benefit from this. 4) Direct X compatible Linux... The only reason this is of use is that I don't think many game developers are going to go the OpenGL route, and if we could do a DirectX/OpenGL wrapper or something similiar we could greatly simplify game ports to Linux. I don't think it will ever happen though. And really who needs it. Linux has made such great strides because of the developers behind it. Most have worked on their particular projects from scratch, or backwards engineered whatever they had to. The release of Windows code would make for a fun ongoing /. topic. I can see all the developers now posting code fragments and making fun of them. It could prove my theory though.... Windows was written in Logo. Them turtle graphics are slow!

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