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Comment Re:continue to align our resources to... ugh, no.. (Score 3, Insightful) 44

Yes, exactly! I mean, look at this: "Our goal is to create the best experiences for our consumers and the best platforms for our customers." WTF is that crap? Why are they even bothered to be quoted. Why can't they just say it like it is, "we lose money and this can't continue".

Comment Re:Some good data... (Score 1) 434

This. It has been a feature at least from Android 4 that applications can be "disabled", something that in practical terms means "uninstall - just leave files on system". On older phones with a very limited internal storage it sucks that you can't free up their valuable space, but at least the apps are neutralized.

Comment Re:No video on Linux (Score 1) 223

I believe Kdenlive is spot on that middle ground. Complex enough for quite advanced editing (it's deeper than the impression that first meets the eye), still simple enough to get started on. And according to my recent experience (Kdenlive Version 0.9.10 on Ubunbtu 14.10) it's runs well now (as opposed to last time I tried it some years ago, that was crash galore).

Comment Re:Linux (Score 1) 265

Sure - most AAA games are not on Linux today. That goes without saying. Most mainstream engines are just now starting to support Linux. SteamOS is not yet released for the general public. Linux users on the Steam network is less than 2% of the total user base. I mean, come on - what do you expect. But the race has barely begun yett

Comment Re:Linux (Score 2) 265

Valve is indeed doing something about it, and we should be happy it's exactly Valve who has picked up the task to do this. They got a track record for keeping a steady course with a long perspective on things.

The world is a restless place - and the internet world particularly so. But one should now remember that it's not more than a year ago the Steam client arrived on Linux, and from then until now it's become an *amazing* catalogue of games available for Linux.

The next chapter, and the grand test, is when SteamOS goes out of beta and into production. That's when we all got a reason to bite our nails and hope for the best. But until then there are every reason to celebrate where we have gotten so far.

Comment Re:Wow (Score 1) 79

Dare I ask why "DRM is intolerable to anyone with a brain"? It's a popular opinion, but I have always failed to see why. As a legal gamer who pay for my games I experience no problems with services like Steam whatsoever. In fact I find the service to be of great value. I never have to worry about keeping/maintaining physical discs for later install, no worries about media format changing or anything like that. I got my Steam account, and thus all my games available for all my PCs I've ever bought and ever will buy. Period. How can this be a bad thing?

Comment Isn't this very similar to the PS4? (Score 4, Interesting) 110

"[...] it allows for unified memory architectures and eventually cache coherency"

Isn't this more or less precisely how the PS4 is designed? If my memory(!) servers me correctly I'd call this a pretty good design move by Sony, something that should potentially bode well for the longevity of that console, once the games are designed for this type of architecture.

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